I understand your logic just fine.
It really comes down to two things...what you're used to and personal preference.
Yes, it's a fact that RT is much more realistic and I never argued against that. However, just how much picture quality it adds is somewhat subjective. I personally like RT but don't think the upgrade to the lighting and whatnot is worth taking a resolution or huge frame rate hit. I much prefer 1440p to RT but I'm very used to that resolution now and 1080p is absolutely noticeable to my eyes.
Again, to each his own. We all have preferences but in the end you're chasing ray tracing is no different than someone else chasing a higher resolution. You're a sheeple just like everyone else.
EDIT: I will say that how noticeable the difference between 1080 and 1440 may very depending on screen size and whatnot.
Ok, let's assume you are right and I'm also a "sheeple". So let's see if I really am.
1. How much did you pay for you GPU?
2. How many years can you run it at 1440p without downgrading graphics settings from Ultra-High to lower than that (I'm being reasonable here since you can't use RT properly at that resolution with current GPUs)?
3. How many fps is the minimum you accept as playable?
My reasoning is: at 1080p, I pay less and less often for the same but more often than not better image quality than those that pay more for playing at 1440p and 4k and upgrade more frequent.
I don't play their marketing game of chasing the dangling carrot of non-stop upgrading and paying higher and higher prices for those GPUs that are supposed to give the the minimum 1440p/4k required GPU power. Not to mention, my screen is also much cheaper.
For me sheeple are those people, with more money than sense (which does not necessarily mean rich). I don't do that. But hey, since this is all subjective, if it makes you feel better, you can consider me one too.
People really have to understand the difference between a game running at 1440p or 4k resolution and having low resolution assets, like older games were, just a few years ago only and a game running at 1080p with high resolution assets (yes 4k even). It's not the same thing.
Take a 6 year old game and run it at 4k and it looks horrible vs any 2020 game at 1080p Ultra. It does not even need RT. The assets in the newer games are so much better that screen resolution is not the most important factor.
Assets resolution, photogrammetry, skin shading, AA technique and all the lighting and shading and visual FX and post-processing (+RT) - those are much more important and make a game look amazing and just after that comes resolution, at the end.
Just look at Ratchet & Clank RA which has one of the best engines (until UE5 games come) and devs teams too (but that's another subject), how amazing that game looks in RT mode at 1080p! You would not say it looks blurry at all or that is running at 1080p. It's because the quality of everything in that game is a the top level, not because of the resolution.
So yes, I stand by what I said in my 1st post. I'll take 1080p Ultra+RT any day vs 1440p Medium or High and nothing extra. And 4k is a joke with current GPUs, not even worth debating. I'm talking AAA games, not CS:GO. No one cares about that.