I still see people who uses 4K/UHD claim that 1080p and 1440p is useless testing, while they use DLSS Performance mode (1080p internally) and gets the same CPU hit as if it was 1080p.
For CPU benchmarks, I only look at 1080p and lower testing. You want the CPU to be the actual bottleneck or entire test is pointless. You will see the same bottleneck when targetting high fps with a higher res anyway.
I never cared for 1440p. Never. Fail to see any point. It's a barely noticeable difference from 1080p.
2160p is OTOH immediately noticeable. And it's just above the limits of the human eye.
What? You must be blind, 1440p looks much better and much sharper than 1080p with like 80% more pixels. There is a night and day difference between 1080p and 1440p. Anyone with 20/20 vision will notice the difference instantly.
1440p with DLAA or FSR Native easily looks better than 4K/UHD with DLSS/FSR and pretty much all 4K gamers use upscaling since their hardware is too weak.
And this is also the reason 95% of gamers still use 1440p or lower. 1440p is sweet spot in terms of IQ and performance. 4K+ needs upscaling for most people, unless they accept crappy fps or use latency heavy FG which will never fix bad performance to begin with. End-result will be poor.
Even 5090 can't deliver good performance in many demanding games at native 4K.
980 Ti never was a 4K GPU by any means. Barely did 1440p well a few years after release, 6GB VRAM for 4K? Stop joking please. It did output 4K which is what they meant. PS4 Pro was also a 4K console. Did it output native 4K? No. Upscaling was used.
I had 980 Ti, I had 1080 Ti, I had 3080 and now uses a 4090. I have tried 4K both LCD and OLED many times but it never made much sense over 1440p at higher refresh rate. Smoothness is king and with features like DLAA, 1440p can look just as good as native 4K in most scenarios. DLDSR is also another option, that will make even 1080p look vastly better. At 4K you have no chance of running DLAA pretty much, you are forced to upscale, unless you accept input latency due to FG/MFG.
Foolish to claim 1440p is a temporary band aid. Has literally been the sweet spot for like 10 years and still is. Mostly casual gamers have been moving to 4K, you people playing AAA games with a goal of 60 fps. Serious (high fps) gamers stayed at 1080p and 1440p, most highly prefer 1440p over 1080p these days, by far actually.
Steam HW Survey, 95% of gamers use 1440p and lower.
Probably 95% using a 4K monitor runs 1080p internally due to upscaling as well. DLSS and FSR Performance mode is very popular here.
4K looks good but GPUs are still far too slow unless you use upscaling and frame gen, which gives other issues. 4K Upscaled don't look close to 4K Native. It is a compromise, due to weak hardware. Might not even look better than native 1440p and when you slap DLAA on 1440p, it for sure will look vastly better.