A next-gen Xbox-PC hybrid could cost double the PlayStation 6

Daniel Sims

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Rumor mill: Microsoft has promised that its next Xbox will bridge the gap between console and PC by supporting games from third party storefronts and older Xbox generations. But new reports suggest publisher licensing and a shifting business model could derail that vision, potentially driving hardware prices far higher than players expect.

Prominent leaker KeplerL2 has suggested that Microsoft's next console could cost around twice as much as Sony's upcoming PlayStation 6 because of its powerful hardware and the company's intention to sell it at a profit. In addition, rumored "Xbox PC" devices based on the same chips might not be compatible with older Xbox games.

Kepler made these comments while discussing Microsoft's stated intention to combine the strengths of Xbox and Windows. A Windows based machine that supports titles from users' Steam libraries would likely reduce the revenue generated from third party software licensing, which has traditionally underpinned game console sales.

Selling the next Xbox at a profit to compensate could make the device far more expensive than customers are used to, worsening an environment where hardware costs are already reaching historic highs. The next Xbox's rumored APU, codenamed Magnus, is also said to be quite large, which could push the device's price and performance far beyond the PS6.

Microsoft may price its new machine closer to a gaming PC, but it remains unclear whether that is essentially what the company intends to sell.

In June, Microsoft announced that the device would support backward compatibility and reaffirmed its goal of making Windows the top destination for gaming. At the same time, AMD confirmed its collaboration with Microsoft to develop chips for Xbox and a range of related devices, leading to speculation that other PC manufacturers might release generic "Xbox" machines.

The upcoming Asus ROG Xbox Ally, with its "Xbox PC" branding and gaming-centric Windows interface, is likely a prototype for this initiative. Although some believe that future devices will include Xbox backward compatibility, Kepler claims this will not be the case.

Devices with Xbox PC branding may only play PC games, since third party publishers are unlikely to allow Microsoft to automatically transfer users' legacy game licenses to PC equivalents. Meanwhile, the company is developing a console that will support PC games while remaining distinct from traditional PCs. It is still unclear what features beyond Xbox backward compatibility would set the two apart.

Kepler also noted that a successor to the ROG Xbox Ally will use an APU based on AMD's upcoming Medusa architecture, featuring a Zen 6 CPU and 24 RDNA 5 compute units while drawing 28 watts. This would significantly improve performance compared to current handheld gaming PCs such as the Steam Deck and the ROG Xbox Ally.

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Microsoft's gaming division is truly lost in the desert.

One side is the gamepass play anywhere model completely under cutting their gaming division with the subscription model undercutting traditional game sales, then their game anywhere philosophy which has their games coming to Sony consoles, and then this?

Yikes.
 
Microsoft's gaming division is truly lost in the desert.

One side is the gamepass play anywhere model completely under cutting their gaming division with the subscription model undercutting traditional game sales, then their game anywhere philosophy which has their games coming to Sony consoles, and then this?

Yikes.
They're desperate for another high margin, high volume win to offset the $76 billion buyers remorse that is Actiblizzard.

The problem is they need good games to sell a platform, and right now all they can make is rainbow colored corposlop.
 
And then Xbox finally died.

Who in their right mind would buy a PC priced console with console restrictions? You would just buy a PC by that point. The series X is already not selling.....
Who would form an opinion about any of this with information based solely on speculation and rumor? Even if you took everything said in the article as fact you missed the sections where they said the prices would go up because people could play games from their steam library, not console-like restrictions, so Microsoft would have to make a profit on the hardware. How do so many people get all angry about a rumor they didn't even read?
 
They have fiddled while Rome burnt - the gaming capabilities of Windows have been rotting on the vine for a decade. Now they find themselves behind the curve and given they seem incapable of developing any decent software anymore that's where they will remain.
 
Seriously, just release a "Windows" version of the Xbox Series X, or provide an "unlock"
Even at 200$ for an unlock it would be worth it

Companies like Dell, ASUS sucks at making a small, quiet, simple PC device, that's the reason why
the Steam Machine failed, Valve's "Prototype" was miles ahead of the slop that independent companies can do
Or just sell a Surface Gaming Box
 
Who would form an opinion about any of this with information based solely on speculation and rumor? Even if you took everything said in the article as fact you missed the sections where they said the prices would go up because people could play games from their steam library, not console-like restrictions, so Microsoft would have to make a profit on the hardware. How do so many people get all angry about a rumor they didn't even read?
There is more to a PC then using Steam. Imagine forming a response based solely on speculation and rumor!

Go away troll.
Seriously, just release a "Windows" version of the Xbox Series X, or provide an "unlock"
Even at 200$ for an unlock it would be worth it

Companies like Dell, ASUS sucks at making a small, quiet, simple PC device, that's the reason why
the Steam Machine failed, Valve's "Prototype" was miles ahead of the slop that independent companies can do
Or just sell a Surface Gaming Box
They make plenty of "small, quiet, simple PC devices". They're called business desktops, and they sell tens of millions of them per year.

Now, if you want a GAMING box, the xbox isnt really all that quiet at full tilt. Not to mentiont he series X is still sold at a loss, so in addition to that $200 "upgrade" you'd also have to cover the hardware cost difference AND supply MS with a useful margin....

And that is how we find ourselves at a $1200 Xbox.
 
They're desperate for another high margin, high volume win to offset the $76 billion buyers remorse that is Actiblizzard.

The problem is they need good games to sell a platform, and right now all they can make is rainbow colored corposlop.

But worse then that, since everything is cross-platform now in the name of profits (largely due to massive development costs) there isn't any real reason to go with what has consistently been the runner up console.

I'll argue the xbox division as a whole has no reason to be; its a money sink for Microsoft, constantly selling less then Sony, and with no exclusives there's no way to make up any real ground. Just go third-party like Sega did and keep the brand around as a streaming platform for low-spec PCs/mobile devices.
 
So next gen consoles are going to be PlayStation, Switch, and PC.

I wonder if this starts a pre-built revolution with various companies making xbox branded PCs.

And if so are they all running AMD's console chip (similar to handhelds all running Z1 and now Z2)?
 
what would you use your PC version of the XBox Series X for? It's nowhere near powerful enough to run Windows games at any high level of quality than native XBox ones is it?
The XBox 4 and 5 are x86 hardware running a specially skinned version of Windows for consoles, which is why Windows has the XBox software and they don't need to port games to Windows, unlike Sony which run BSD on similar hardware.
 
If they do not build a typical PC this time, it would be nice to use one Noctua 140mm fan on that thing. The console will be silent but more importantly amazingly cool.
 
Btw, why won't MS consider selling this new console at a small loss just as an attraction for its Gamepass?I d imagine selling ~8 million of these devices would attract millions of new gamepass subscribers.

Perhaps, they won't have a choice here given PS's stronger stand on unique games. It will be good both for MS and gamers. Even if they lose something like 200 bucks on each, or if they just sell it as the price of hardware, I believe they will beat PS as biggest gaming service holder.
 
There will never be a device that can access Steam and the Xbox store and play (nativity and legally) titles from both Xbox and pc.

It’s a legal minefield and more importantly it kills the Xbox store instantly.

All this talk of Xbox branded pcs is nonsense. It’s just a pc with an Xbox sticker, maybe a slimmed down version of windows too but still…a pc.
 
The XBox 4 and 5 are x86 hardware running a specially skinned version of Windows for consoles, which is why Windows has the XBox software and they don't need to port games to Windows, unlike Sony which run BSD on similar hardware.


This is a common misconception. XBox is not running windows. It’s running a custom version of windows that is not compatible with regular windows. A pc cannot run Xbox titles natively, the system calls are simply not compatible.

To run Xbox titles on a pc would require a compatibility layer similar to proton.
 
The XBox 4 and 5 are x86 hardware running a specially skinned version of Windows for consoles, which is why Windows has the XBox software and they don't need to port games to Windows, unlike Sony which run BSD on similar hardware.
You response has nothing to do with my question
 
This is a common misconception. XBox is not running windows. It’s running a custom version of windows that is not compatible with regular windows. A pc cannot run Xbox titles natively, the system calls are simply not compatible.

To run Xbox titles on a pc would require a compatibility layer similar to proton.
The compatibility layer that the PC runs to play Xbox games is DX12.

The reason why it wasn't possible to play XBox games on the PC was because they wanted to sell games multiple times, earning more money. But now they've unified consoles and PC's under Xbox Play Anywhere, allowing users to buy the game once and play it on either the console or PC (x86 hardware running DX12)
 
The compatibility layer that the PC runs to play Xbox games is DX12.

The reason why it wasn't possible to play XBox games on the PC was because they wanted to sell games multiple times, earning more money. But now they've unified consoles and PC's under Xbox Play Anywhere, allowing users to buy the game once and play it on either the console or PC (x86 hardware running DX12)

DirectX is only one piece of the platform. As I said, the version of windows running on an xbox is not compatible with regular windows. Same goes for DirectX. A PC cannot run an xbox executable and vice versa.
 
DirectX is only one piece of the platform. As I said, the version of windows running on an xbox is not compatible with regular windows. Same goes for DirectX. A PC cannot run an xbox executable and vice versa.
Please provide a link with this information, I'm quite curious.
 
Please provide a link with this information, I'm quite curious.
This is AI generated I'm afraid but it is correct:


Xbox game executables are not compatible with a regular Windows PC because they are designed for the Xbox's specialized operating system, which is based on Windows but heavily modified.

Why direct executables don't work:


  • Different OS and architecture:
    Xbox consoles use a heavily modified Windows NT-based operating system that is optimized for console hardware, making it incompatible with a standard Windows PC.
  • Protected game files:
    Xbox Game Pass game files are stored in the WindowsApps folder and are protected by strict permissions to prevent tampering and ensure licensing integrity.
 
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