Battlefield 6 drops ray tracing to prioritize performance at launch

Alfonso Maruccia

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In context: Ray tracing and realistic illumination are becoming staples of modern gaming, especially on PC, where gamers are more willing to pay for significant hardware upgrades. However, one high-profile publisher is moving in the opposite direction, at least for now.

Battlefield 6 will not include ray tracing graphics at launch, and there are currently no plans to integrate advanced lighting effects in the future. According to Christian Buhl, Studio Technical Director at Ripple Effect, the PC version of the upcoming shooter will offer plenty of customization options, but ray tracing will not be among them.

Formerly known as DICE LA, Ripple Effect is one of several studios working on Battlefield 6 alongside DICE, Criterion Games, and Motive Studios. In a recent interview, Buhl said the PC version will feature more than 600 different graphics settings, but ray tracing will be excluded. He confirmed that the game will not support ray tracing at launch and that no plans exist to add it in the near future.

Ray tracing is quite taxing on the GPU, and the studios developing Battlefield 6 decided relatively early in the process to focus entirely on performance. Their goal was to create a game optimized to run well on a wide range of systems. According to Buhl, Battlefield 6 should at least deliver solid performance on the "default" settings for most players.

Buhl did not clarify what "default" actually means. The official system requirements for Battlefield 6 are fairly modest compared to other graphically intensive shooters such as Doom: The Dark Ages.

EA's upcoming first-person shooter is primarily designed as a multiplayer experience, and players who enjoy online competition will likely appreciate the focus on performance for the next chapter of the Battlefield series.

Call of Duty: Black Ops 6 is another multiplayer-focused shooter that abandoned ray tracing to maximize performance. Resourceful players could choose to enable the advanced lighting effects anyway, but they could experience some issues as a consequence.

In addition to multiplayer, Battlefield 6 is also expected to include a single-player campaign. If that proves true, players with high-end gaming hardware may be disappointed by the absence of ray tracing, which could have delivered a more visually immersive experience.

Buhl reiterated that EA has no plans to implement the technology in the near future, though it could potentially be added as a later update years after release.

DICE previously worked with Nvidia to bring optimized ray tracing to Battlefield V. This time, however, the strategy appears to be different, with EA focusing on turning Battlefield 6 into a massively popular multiplayer franchise that could attract millions of players across a wide variety of hardware setups.

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The official BF6 required system specs for release have been released and you do need a fairly good system if you want to run it at it's best. Yes it will run on older hardware but you may only get 30fps-60fps
 
Gee, if only there was a way so it can be up to the user if they want ray tracing or better performance. Like some sort of option menu

I hope someone invents such thing soon 🙄
Yep, coupled with the only rt server where new players without rt can target practice. 😅
 
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Yea, modern video cards can't do RT, but when BF 5 came out ages ago... sure? Do they know they can just add a setting? For the people of the future, or for the rich people with an RTX 5080-90+? Nobody forces us to turn it on lol. What are they even SAYING OR THINKING! PC gaming is all about switching settings on and off to hit the 60 fps at decent settings. Lazy comment and a lazy dev.

Also, also... maybe don't make it the default option on the ultra settings, just keep it turn off so if people wanna go in and turn it on... you know, they could? Not that I recommend it ofc for multiplayer, but for singleplayer? Yeah? The game doesnt look too amazing at times. Reflections are pretty horrible. Watch all the reviews. If its about online, hell, I just play on lowest possible settings, so why dont they just remove the med/high/ultra settings too? ^^ Just keep it all low and ugly for the online right? :D To make it run on more computers lolol.

Who cares anyways, EA will kill this game just like it will kill BF 3 soon. Bad company 2 is already dead, so guess which game is next. They don't even respect my DLC purchase for that game. It shows that I didn't buy it, but also it shows that I did.. a 2 year old bug btw.
 
And nobody will even notice it...

RT is the biggest Nvidia gaslighting they ever supported. It was created solely to create an edge and a narrative over their competition.
 
Sigh...when is this "ray tracing" BS gonna die? Can't believe there are people supporting this unnecessary weight-lugging around pulling down performance. How many times do we need to repeat that we don't have time to stop and look at every reflections while moving and playing?

If they still insist on ray-tracing nonsense, just run a RT-supported screensaver. Enjoy to the hearts' content.
 
Ray Tracing really only adds to the Single Player experience. I was absolutely amazed by Call of Duty and Cyberpunk on my RTX 3090 FTW3. Now with the 5090 those games look even better and frame rates are higher.

But for multiplayer, I haven't seen a single game that needs it.

Even Quake 2 RTX was more laggy and jittery with RT than on Open GL with my Voodoo 3 3000.

Huge performance penalty for no good reason.
 
Sigh...when is this "ray tracing" BS gonna die? Can't believe there are people supporting this unnecessary weight-lugging around pulling down performance. How many times do we need to repeat that we don't have time to stop and look at every reflections while moving and playing?

If they still insist on ray-tracing nonsense, just run a RT-supported screensaver. Enjoy to the hearts' content.
It is great for rich sp games. But it seems common sense is winning when it comes to massive mp games. I am glad they are choosing performance. And I am sure a bigger portion of the fans will appreciate it.
 
Love that they expect 100 million players while requiring TPM. Can't wait to see how well this goes, especially as they want to turn BF into another yearly slop like COD.
 
Even Quake 2 RTX was more laggy and jittery with RT than on Open GL with my Voodoo 3 3000.

Huge performance penalty for no good reason.

You saw with your own eyes what ray tracing did in Quake 2 RTX and still think it's not worth it??? Gotta keep in mind that it wasn't fully updated to all PBR textures, and still is a generational visual improvement.
 
Ray Tracing really only adds to the Single Player experience. I was absolutely amazed by Call of Duty and Cyberpunk on my RTX 3090 FTW3. Now with the 5090 those games look even better and frame rates are higher.

But for multiplayer, I haven't seen a single game that needs it.

Even Quake 2 RTX was more laggy and jittery with RT than on Open GL with my Voodoo 3 3000.

Huge performance penalty for no good reason.

No wonder why you're not interested in Demons Souls, or Astro bot. You play COD lol
 
No wonder why you're not interested in Demons Souls, or Astro bot. You play COD lol


I play Chess, Command & Conquer, Counterstrike, and a bunch of other games but that stuff you're playing doesn't interest me at all.
 
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