Hey dudes.
I got Halo CE and I want to play with my brother over LAN but it complains about CD keys. So I thought maybe in devmode it wouldn't complain about that, but then MP's blocked in the UI so can I join a LAN game using the console?
My biggest gaming peeve is when u want to play over LAN but everyone needs a different CD key. I can understand perfectly why this is necessary on the internet. But I think they should have a thing where on LAN you can have like two or four ppl playing over LAN at once. At least that's what I'd do if I made a game (which isn't entirely unrealistic as I've started developing a FPS engine in my spare time). That way players don't have to buy a copy for everyone to have a LAN party but the developer doesn't lose money from like 500 ppl all playing from one copy (I guess 500 ppl is a pretty big LAN party but I could see that many in a tournament or smthg).
I got Halo CE and I want to play with my brother over LAN but it complains about CD keys. So I thought maybe in devmode it wouldn't complain about that, but then MP's blocked in the UI so can I join a LAN game using the console?
My biggest gaming peeve is when u want to play over LAN but everyone needs a different CD key. I can understand perfectly why this is necessary on the internet. But I think they should have a thing where on LAN you can have like two or four ppl playing over LAN at once. At least that's what I'd do if I made a game (which isn't entirely unrealistic as I've started developing a FPS engine in my spare time). That way players don't have to buy a copy for everyone to have a LAN party but the developer doesn't lose money from like 500 ppl all playing from one copy (I guess 500 ppl is a pretty big LAN party but I could see that many in a tournament or smthg).