Forza Horizon 6 looks stunning, but our testing shows modern visuals come at a steep VRAM cost. Here's how 8GB and 16GB GPUs compare across a range of settings and resolutions.
Forza Horizon 6 looks stunning, but our testing shows modern visuals come at a steep VRAM cost. Here's how 8GB and 16GB GPUs compare across a range of settings and resolutions.
And now test a card with a full size PCIE connection please without RT on becaure it’s likely the x8 PCIe spot causing the issue not the 8GB of VRAM. No one is playing this game on a 60Ti card with RT on at 1080p. At least try to hide your bias.
And now test a card with a full size PCIE connection please without RT on becaure it’s likely the x8 PCIe spot causing the issue not the 8GB of VRAM. No one is playing this game on a 60Ti card with RT on at 1080p. At least try to hide your bias.
Becaure it’s not is it it’s running with DLSS. In fact they don’t run a single test without DLSS. In reality you’d be playing at medium no RT. I’d also like to know what PCIE speed they’re running it as the test setup they usually list is mysteriously missing.Yeah running a brand-new game at 80 fps at highest quality is like super crazy, right? They should turn that sucker right down to Lowest to get 220 fps and have it look like 2010-era dogcrap.
That’s literally the opposite of how it works. And this site has an article showing that the 5060Ti 8GB suffers the instant you take it off of PCIE 5.0. The lower VRAM cards suffer more as they lack the bandwidth to stream required textures etc that a higher capacity card wouldn’t need to.That doesn't make even the smallest amount of sense. If the GPU were being crippled by bandwidth, then the card with more VRAM running at more demanding settings would suffer correspondingly more. And we don't see that. And tests of PCI-E bandwidth have shown we haven't really stressed PCI-E 4.0 x16 yet, and even 3.0 x16 can handle 1080p without choking performance.
They show bias every time they mention 8GB cards becaure they want them to be worse when in reality they’re just not for the most part. They’ve once again designed tests to jack up VRAM usage and artificially increase the gap between the cards. It’s why the vast majority of tests have RT and they all use DLSS.In other words, I don't believe the author is the one showing bias here.
lol they tested different settings WITHOUT RT as well and the 16GB is still quite a bit better in most cases.That’s literally the opposite of how it works. And this site has an article showing that the 5060Ti 8GB suffers the instant you take it off of PCIE 5.0. The lower VRAM cards suffer more as they lack the bandwidth to stream required textures etc that a higher capacity card wouldn’t need to.
They show bias every time they mention 8GB cards becaure they want them to be worse when in reality they’re just not for the most part. They’ve once again designed tests to jack up VRAM usage and artificially increase the gap between the cards. It’s why the vast minority of tests have RT and they all use DLSS.
There’s also a reason why they’re doing this with a 5060Ti and not a 9060XT and that’s because the 9060XT has a x16 PCIE interface.
Agreed for the most part. This was more of a VRAM versus showcase where showing all this data makes sense. Plus it’s inherited from the video version where the choppiness can be seen more clearly. You will see that’s why we also embedded some in a few sections.Charts are easier to extract data from than screenshots...
I didn’t say they only tested with RT? I said they tested using DLSS for all tests which amplifies any difference.lol they tested different settings WITHOUT RT as well and the 16GB is still quite a bit better in most cases.
Where is the rest of the review. Cpu and gpu comparison.
Other thing is I read the article on the phone and I dont want to open every pic to see the fps. Just add the big fps on them.
Long article with no conclusion.
In reality you’d be playing at medium no RT.
Funnily enough they just released a video benchmarking GPUs using standard methodology and funnily enough when using settings where the 16GB cards can clear 60FPS the 8GB cards are neck and neck with them. 9060XT gets 105 vs 101 average and 95 vs 90 low at 1080p high native with a 4 FPS difference at 1440p.Oh! Says who? You? I don't play any game anymore without ray tracing at the very least. There are people that have different preferences, you know?
What makes me really sad is how people even defend the poor companies for them only providing 8 GB VRAM. How dare they attack the poor companies...! What's wrong with you? It's overdue we leave 8 GB behind us... God damn... It's been here for 12 years! 12!! TWELVE YEARS!
Nope. They released actual benchmarking not a biased hit piece and the 9060XT has a 4FPS difference at 1080p and 1440p high with RT on the 8GB vs 16GB model. It’s effectively unnoticeable at playable settings.lol they tested different settings WITHOUT RT as well and the 16GB is still quite a bit better in most cases.
Aside from it clearly does matter because the 9060XT 8GB model is neck and neck with the 16GB model and the 5060Ti isn’t.What you seem to overlook is the fact that when there is not enough VRAM, then there is not enough VRAM, and it does not really matter what PCI-E bandwidth you have when it is still not enough. It just delays the inevitable. The PCI-E interface will move the data faster to the RAM, which is already the second worst solution; the worst is the SSD. So your fast PCI-E interface moves the memory to the RAM as it still does not have enough VRAM. So nothing changes. You can spin it however you want. THERE IS NOT ENOUGH VRAM. Don't you see and understand that?
Combating misinformation isn’t defending anything. The fact of the matter is there is nothing wrong with 8GB cards and those who say otherwise are misinformed or pushing an agenda.Let me ask you: why do you defend the GPU manufacturer for still providing 8 GB VRAM when it has been clearly proven over and over again that it is not enough anymore in 2026? Why?
"By the way, this is still being widely downplayed. Especially the fact that with 8 GB you constantly suffer a loss of detail that you do not experience in the same way with 10 and 12 GB. I suspect this is a deliberate suppression of the facts, a coping strategy. Of course, you can make up ground with adjusted settings, but high to medium textures are often much worse than the highest—for something that is basically free if you have the memory, that is not a good balance. 8 GB was fine between 2014 and around 2020, but nowadays 12 GB should be the minimum standard."