Hypervisor-based cracks are breaking Denuvo protections in hours

Alfonso Maruccia

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Holy Piracy: A new class of hypervisor-based cracks is turning Denuvo into an unprecedented business nightmare. Major game productions protected by the Irdeto-owned anti-tamper tech are turning into day-one cracked releases, but Denuvo said it is already working on potential countermeasures.

In recent years, Denuvo has managed to fight widespread PC piracy thanks to its hard-to-crack anti-tamper technology. However, Denuvo's aura of invincibility has recently melted away like snow in the sun. A new virtualization-based method is apparently good enough to crack even the latest triple-A game releases, although the cracks require some potentially significant security compromises.

As explained by Voices38, developing a proper Denuvo crack for a modern game such as Doom: The Dark Ages still is a complex, time-consuming endeavor. The new virtualization method is much simpler as it requires a custom or modified hypervisor driver to fool Denuvo's anti-tamper code and isolate it from the Windows host system. Denuvo's code is left untouched, and the game can run in its original state despite its pirated nature.

Notorious game repacker FitGirl clearly explains what hypervisor-based cracks are and how they work. A hypervisor is a key component in virtualization platforms, as it manages, creates, and runs virtual machines and virtualized OS instances. The new cracks require users to disable the Windows-native bare-metal hypervisor (Hyper-V), plus a few other security features designed to prevent unsigned code and drivers from running below the Windows kernel privilege level.

Early hypervisor cracks also forced users to disable Secure Boot, but the developers have now created a much-improved version of the bypass. The cracks can still cause some stability issues, mostly on older Intel CPUs. Known as "DenuvOwO," the resourceful programmers are announcing their cracked releases mostly through the Steam Underground (Cs.rin.ru) forums.

Both SU and FitGirl have joined forces to improve the safety of the hypervisor cracks, but they still involve some significant changes to Windows' security settings. The Cs.rin.ru community provides a (mostly) user-friendly guide about the whole ordeal, asking users to inform themselves before trying to bypass Denuvo with an unsigned hypervisor driver.

In any case, the hypervisor cracks are becoming a significant turning point in the PC piracy scene – something I have never seen before despite coming from the floppy disk era. Major game releases such as Resident Evil: Requiem and Crimson Desert have been cracked/bypassed in just a few hours, while older games are being cracked at an accelerated pace. DenuvOwO now brings tens of new Denuvo hypervisor releases every day, while the list of Denuvo uncracked games on the CrackWatch subreddit is being decimated by the day.

Is Denuvo going to become irrelevant anytime soon? Irdeto has now confirmed to TorrentFreak that the company is working on a countermeasure against the hypervisor bypass method. Irdeto said that the new version will neither require hypervisor-style access to the PC hardware (Ring -1) nor affect game performance at the user level.

The piracy community is actively debating the countermeasure issue. Denuvo's anti-tamper technology was apparently a bit harder to crack in the Mega Man Star Force Legacy Collection release, which means it took DenuvOwO a few days rather than hours to ultimately bypass the protection.

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It is indeed a turning point. If Irdeto's countermeasures are defeated, quite plausible considering the resourcefulness of the hypervisor programmers, it could be the dawn of Denuvo's demise. FitGirl's choice to mainstream the new-version hypervisor releases, and those being her top downloads, means that Denuvo has failed at its job, and companies are paying for nothing.
 
It doesn't make sense because DRM is based on the shaky premise that piracy causes loss of sales.

Yep. Cyberpunk did alright for itself without Denuvo.
As a counterpoint to Piracy equating to lost sales, I imagine the presence of Denuvo causes a few lost sales as well. I guess the devs know it does, it's why they don't tell us a game has Denuvo until a few days before release. Don't want to stop people pre-ordering.
 
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So, eventually when Denuvo gets compromised the paying customers are stuck with stutters and lower performance while pirates enjoy a better experience. Make it make sense please!!!

Hypervisor cracks don't remove Denuvo, they don't even bypass it, they just fool Denuvo into thinking it's running on a legitimate purchase. So in HV games pirates probably are still stuck with the performance and stability issues that Denuvo brings. It's one of the reasons many people in the community don't like these cracks, or don't even consider them "real" cracks.

 
Eh, not much of a factor in my world. It's very rare that a game worth my time is released with Denuvo on it in the first place.
 
Yep. Cyberpunk did alright for itself without Denuvo.
As a counterpoint to Piracy equating to lost sales, I imagine the presence of Denuvo causes a few lost sales as well. I guess the devs know it does, it's why they don't tell us a game has Denuvo until a few days before release. Don't want to stop people pre-ordering.
Expedition 33 also did well, despite being pirated from the start. Indeed, many who played pirate copies said they were going to buy it.

Yes, the same premise is applied to pirated movies and music. They idea is that if you can just prevent pirates from stealing your games, music, and movies, then those same pirates will go out and buy all those things they can no long pirate and you'll make billions in extra profits. It's a very simple, black and white premise that doesn't actually match up with reality.

All these companies claim to lose billions and tens of billions each year due to piracy. Yet, every year they also post huge profits. You would think with all that piracy they're crying about they'd be losing money, but despite piracy they still somehow manage record profits. Go figure.
Exactly. It also makes one think about what stealing in this context actually means. The DVD inserts used to say, "You wouldn't steal a car." But is cloning digital information stealing? What is actually happening is that the customer pays for an experience; the pirate has the experience without paying. It's as if one slipped into the amusement park without a ticket.
 
Yep. Cyberpunk did alright for itself without Denuvo.
As a counterpoint to Piracy equating to lost sales, I imagine the presence of Denuvo causes a few lost sales as well. I guess the devs know it does, it's why they don't tell us a game has Denuvo until a few days before release. Don't want to stop people pre-ordering.
Indeed. I'm one of them. I stopped pre-ordering things too because of that.
 
I don't buy games with Denuvo, period. So, essentially, by putting Denuvo with a game they are losing a sale. Maybe I'm more the exception, and the amount of folks who think the same as me don't amount to much overall?
 
It is indeed a turning point. If Irdeto's countermeasures are defeated, quite plausible considering the resourcefulness of the hypervisor programmers, it could be the dawn of Denuvo's demise. FitGirl's choice to mainstream the new-version hypervisor releases, and those being her top downloads, means that Denuvo has failed at its job, and companies are paying for nothing.

Studies show they've already been paying for virtually nothing
 
I don't buy games with Denuvo, period. So, essentially, by putting Denuvo with a game they are losing a sale. Maybe I'm more the exception, and the amount of folks who think the same as me don't amount to much overall?

There are loads of us. Ppl need u to think otherwise.

Sign up to the denuvo curator on steam and whenever you look at a game then see it has denuvo, pop in the forums and let the developer know you won't buy due to their anti consumer policies and wasteful financial decisions.
 
Indeed. The insane amount of complexity, wiped away by a simple workaround. It's hilarious how useless your job is if you work for that company.
It's a con man's game

I presume it's one of those companies that hires a charismatic salesman that goes to parties of CEOs and execs and talks them into spending their money on denuvo with cooked numbers and promises that the consumer will pay for it in the end anyway
 
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