Intel Core i7-3820 Review: Sandy Bridge-E for the masses

I'm an AMD fan, but if I had to choose between the 2600k and the 3820 I'd go with the latter, because it's bigger.
 
I'm an AMD fan, but if I had to choose between the 2600k and the 3820 I'd go with the latter, because it's bigger.
What's bigger the CPU ID number or the system build price?

If I was going to spend extra money on the LGA2011 platform, I wouldn't go below a 6 core CPU.
 
I'd rather go with a 2600k (and I did) because of how easy it is to overclock. Just hit 5ghz on 1.425v full load and couldn't be happier.
 
Regarding the Gaming Performance section, testing those games for a CPU review makes no sense.

You should be testing CPU-limited games such as GTAIV or ArmA2 or at least drop those resolutions at the lowest setting and use the lowest graphical details to remove the GPU out of the equation.

As it stands, the gaming performance page doesn't say anything to me.

About the CPU itself, I'd pick the 2600K instead.
Typo on last page: "the slightly slower i7-2500K" should read "the slightly slower i5-2500K"
 
We don't bother with non-realistic gaming settings anymore for these high-end CPU articles. Now we test closer to settings gamers are actually going to use and having said that at 1680x1050 the frame rates were still well over 60fps anyway. The gaming results only say what they need to, the processor makes bugger all difference, at least when comparing one high performance CPU to the next.

Also the games you mentioned are not “CPU-limited”, they are more CPU dependent than most games, that is not to say the CPU will be the bottleneck when using a high-end graphics card. Also you will find the The Witcher 2: Assassins of Kings to be just as CPU dependent as any other game out there...
https://www.techspot.com/review/405-the-witcher-2-performance/page8.html

Crysis 2 isn't bad either...
https://www.techspot.com/review/379-crysis-2-performance/page8.html
 
Nice review.
Just a heads up that on your Fritz Chess 13 graph it says (Lower is better) but I think it's meant to say higher?

For me i'm most concerned with the gaming performance section, and as i'm still running an i7-920, I dont feel the need to upgrade yet. Still it's interesting to see what intel are coming out with in the buget range. These chips are pretty powerful but also a hell of a lot more energy efficient that previous generations.
 
Is it just me or does the tick (or tock, not sure which one this is) of Intel's tick/tock release schedule seem to be becoming less and less of an actual advancement?
 
Arris said:
Is it just me or does the tick(or tock, not sure which one this is) of Intel's tick/tock release schedule seem to be becoming less and less of an actual advancement?

For consumer products maybe, but enterprise equipment will prob get the most benefit from it.
 
The reviewer says this new chip does OK and applications compared to a i7 920 but not in games? The 2600K barely outperforms the 920 (if at all) when talking games and this CPU isn't any different, so the 2600K must have been disappointing to this reviewer as well considering his logic.
 
At that price range it's just another slap in the face to AMD after the bulldozer failure, I would love to see all these CPU's benched in Windows 8 though, since it handles more the 4 cores and SMT better then Windows 7, I think you would see the SB-E chips rise to there price tag, and the AMD chips actually start competing.
 
Steve said:
We don't bother with non-realistic gaming settings anymore for these high-end CPU articles. Now we test closer to settings gamers are actually going to use and having said that at 1680x1050 the frame rates were still well over 60fps anyway. The gaming results only say what they need to, the processor makes bugger all difference, at least when comparing one high performance CPU to the next.

Also the games you mentioned are not “CPU-limited”, they are more CPU dependent than most games, that is not to say the CPU will be the bottleneck when using a high-end graphics card. Also you will find the The Witcher 2: Assassins of Kings to be just as CPU dependent as any other game out there...
https://www.techspot.com/review/405-the-witcher-2-performance/page8.html

Crysis 2 isn't bad either...
https://www.techspot.com/review/379-crysis-2-performance/page8.html

I actually agree with this methodology of testing only in real world scenarios. I mean come on, who in the world will actually buy this type of CPU to game at 800x600 resolution?
 
The reviewer says this new chip does OK and applications compared to a i7 920 but not in games?..[ ]...The 2600K barely outperforms the 920 (if at all) when talking games and this CPU isn't any different
That really depends on what games are being tested, and if the system is GPU limited at the testing resolution/game IQ
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captain828 said:
...or at least drop those resolutions at the lowest setting and use the lowest graphical details to remove the GPU out of the equation.

As it stands, the gaming performance page doesn't say anything to me.
So you play your games at the lowest resolution and graphical details?
Ok, I guess this review is not very enlightening for you then...
 
I'm holding out for an 8-core with HT ~3 Ghz processor before upgrading from my i7 920.
Thankfully, it's not like the i7 920 with 12 Gb RAM is struggling or anything, so that helps me wait.
 
Steve said:
Also the games you mentioned are not “CPU-limited”, they are more CPU dependent than most games [...]
So you first say they aren't CPU-limited and then that they are more dependent of the CPU than most games.... doesn't that make them CPU-limited compared to other games?
Sure, you still need a decent GPU to run them, but it will matter less, just how it matters less what kind of quad-core CPU you need to run a modern game (as this review clearly showed).

And I don't even see how the links you posted matter in regards to this review as that review had a GTX590, and when using more than one GPU (since the 590 is pretty much a 570 in SLI) CPU overhead can increase quite a bit when all GPU cores are at full load.

sarcasm said:
I actually agree with this methodology of testing only in real world scenarios.
I agree with it as well, but when the results show a difference of maximum 20% between first place and last for 13 CPUs there's just not much to talk about.
Also, GTAIV and ArmA 2 are actual games, so those qualify as real world scenarios in my book.
Skyrim with uGridsToLoad set to a high level can be pretty taxing on the CPU as well.

Per Hansson said:
captain828 said:
...or at least drop those resolutions at the lowest setting and use the lowest graphical details to remove the GPU out of the equation.

As it stands, the gaming performance page doesn't say anything to me.
So you play your games at the lowest resolution and graphical details?
Ok, I guess this review is not very enlightening for you then...
If you posted just to insult, then you would have better not posted at all since I don't see anything constructive in your comment.

Only thing I was saying is that there's just not much to look at that page since ALL CPUs offer more than 60 FPS, except in C2, but then again no CPU offers 60 FPS in that game.
As such any extra performance doesn't net you anything tangible.
 
I'm very confused whether or not to buy a system based on the i7-3820 or wait until the Ivy Bridge processors come out. Which one will be faster and have more hardware support?
 
So you first say they aren't CPU-limited and then that they are more dependent of the CPU than most games.... doesn't that make them CPU-limited compared to other games?

As I was saying no not at all. If you were using an Athlon II with a high-end GPU then yes certain games could be considered CPU limited. If you are using something like the Core i7-3820 or 2600K then no not so much ;)

I agree with it as well, but when the results show a difference of maximum 20% between first place and last for 13 CPUs there's just not much to talk about.

So when the real world results are not exciting in future we should look for ways to make them exciting by using settings no gamer is ever going to use?
 
Are you kidding? Wait for Ivy Bridge. It'll be faster, cooler, and have ~4x the graphics performance. With Virtu on the Z68 boards the CPU's GPU is utilized so the graphics card doesnt have to spool up and increase power/temps. Of course once a higher load is demand then what the CPU's GPU can handle the graphics card takes it from there.
 
Steve said:
As I was saying no not at all. If you were using an Athlon II with a high-end GPU then yes certain games could be considered CPU limited. If you are using something like the Core i7-3820 or 2600K then no not so much ;)
ArmA 2 OA - 10k distance, all maxed out @ 1080p. Try that and let me know how those CPUs scale. :D
Also, as I previously stated, add SLI/Crossfire in the mix and things can get CPU bound really fast.

So when the real world results are not exciting in future we should look for ways to make them exciting by using settings no gamer is ever going to use?
Not necessarily, but you should look for games that are going to tax the CPU more.

Leaving the gaming part out, a real-world heavy multitasking scenario would be nice in the future.
 
Here in Brazil there is nobody to beat the prices of AMD, it's cheaper to set up a system "Dual Processor" AMD than buying an i7, so I love AMD! Thanks to low prices and low power consumption!
 
1.480v to get 4.6GHz? Is that because you were using Offset Mode? I found Offset mode sets the idle voltage way too high... on my P8P67 EVO and 2500K anyway.
 
steve said:
To be fair, the i7-3960X isn't all that impressive when gaming either,

You have to be kidding. This CPU chews through everything, including games. You make it sound as if there are way better CPU's available for gaming, when in fact that 3960X is one of the top performers.
 
steve said:
:
To be fair, the i7-3960X isn't all that impressive when gaming either
You have to be kidding. This CPU chews through everything, including games. You make it sound as if there are way better CPU's available for gaming, when in fact that 3960X is one of the top performers.
I'll think you'll find that Steve meant from a performance-per-dollar aspect. The 2 extra cores + L3 cache + tripled price tag over the 2500K/2600K don't translate into a significant real world gaming advantage. So while the 3960X/3930K are impressive in their own right, in relation to Intel's own mainstream platform of LGA 1155 it amounts to a neglible increase in performance at a higher cost of power consumption and overall platform cost...and that very slight increase in performance (in those cases where it does show) is offset by the 2500K/2600K/2700K's superior overclocking ability.
From Steve's 3960X review:
For gamers there's very little to see here. The Core i7-3960X is no faster than the Core i7-2600K or even the Core i5-2500K.
 
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