Internet Archive adds thousands of MS-DOS games in its biggest update

Humza

TechSpot Staff
Staff member

Fans of classic PC games might want to head over to this page and browse the collection of MS-DOS titles recently added to the Internet Archive, making it the biggest update to the digital library since 2015.

Thanks to Project eXoDOS, the cataloging of DOS games has been enabled for "easy playability on modern systems to tracking down and capturing, as best as can be done, the full context of DOS games – from the earliest simple games in the first couple years of the IBM PC to recently created independent productions that still work in the MS-DOS environment," said archivist Jason Scott.

What makes this feat remarkable is how much effort of acquisition and configuration went into preserving programs that ran on very specific setups and making these available for everyone. Jason notes that many of them "were released, sold some amount of copies, and then disappeared off the shelves, if not everyone’s memories."

He further mentions adding a percentage of these games into the Emularity system on the Internet Archive for research, entertainment and quick online access. Given that this work was done by him and didn't involve the eXoDOS project, Jason also gave out his email address to help with any questions or technical concerns that users might have.

Discussing various emulating issues with browsers, he particularly stated the need to load large amounts of data from later games that were based off CD-ROMs. The audio and video enhancements brought to these titles via 700-megabyte CDs would now require a fairly robust network connection to pull their entire content into memory and hold it.

"This is going to be an enormous lean on the vast majority of Internet users out there – downloading multi-hundred-megabyte files into memory and then keeping them there, and then losing it all when the browser window closes. Network speeds will improve over time, but this is probably the biggest show-stopper of them all for many folks," noted Jason.

Among the smaller-sized games, he recommends checking out Microsoft Adventure, Mr. Blobby, Super Munchers: The Challenge Continues, Street Rod, Digger and Floppy Frenzy. That is, if you don't end up playing some of your own favorites first.

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elementalSG

TS Addict
Speaking of DOS games...I just built a retro PC running DOS 7.0 + Windows 98, complete with Pentium 233 w/MMX, a whopping 64MB of RAM (lol) and a baby AT ASUS motherboard, Creative Labs Sound Blaster 16 and 3dfx Voodoo2 to re-experience classics from my childhood like Duke Nukem 3D, Descent I and II, Quake, Wolfenstein 3D once again.

It's incredible how strong nostalgia for these old DOS games from my generation's childhood is now pushing us to figure out ways to relive these moments as kids and teens again!
 

fireworksordie

TS Member
Anyone remember that old game that was like bumper cars and you played capture the flag? I would play it on demo PCs at Costco as a kid in the early 90s and always wanted to play it again. It was first person and had red and blue cars, probably... played a bit like Mario Kart. Please and thank you!
 

Squid Surprise

TS Evangelist
Descent and Descent II are there! Have to download 950MB each time you play though.... that's a bit of a drag... but fun times!!

Also, 4D Boxing was the best boxing game ever released :)

Not including Mike Tyson's Punchout on NES...
 

scavengerspc

TS Booster
Speaking of DOS games...I just built a retro PC running DOS 7.0 + Windows 98, complete with Pentium 233 w/MMX, a whopping 64MB of RAM (lol) and a baby AT ASUS motherboard, Creative Labs Sound Blaster 16 and 3dfx Voodoo2 to re-experience classics from my childhood like Duke Nukem 3D, Descent I and II, Quake, Wolfenstein 3D once again.

It's incredible how strong nostalgia for these old DOS games from my generation's childhood is now pushing us to figure out ways to relive these moments as kids and teens again!
Any new favorites yet?
19 years ago I built a pure DOS (6.22)\Win 95 box with a Pentium 233, Soundblaster 16, 64 megs PC66 Ram, Quantum Fireball ST HDD (580 Mb) and 2 voodoo2's in SLI with a 1 Meg trident primary video card.

It still gets a decent amount of use and is exactly as I built it in 2000. Only the CRT needed to be replaced in 2008.

Right now I'm into a racing game named Screamer and Star Control 2.
 
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