Microsoft asks, would you sell back your digital games for 10 percent of what you paid?

I'm with you on that one we can in Australia pay $100 for a game and 10% does not cut it.
it should depend on the time since release, how much the game is going for digitally at the time you sell it back and how popular the game is still to play if that factors in (mainly multiplayer games).

like 30-40% for a game that you bought a year or 2 ago but is still highly popular and is selling for either the same price it was when you bought it or is only 10 dollars cheaper.

and then a game that you bought the same year but isnt as popular and is selling for 30 dollars less you get 20% back.

I mean 10% is better than nothing but there are a number of factors to factor that would increase the cost of the game that would make the idea more worth while. It would be silly to get 10% back on a game a year later when the game is still selling for 59.99 digitally or so lol
 
20-25% would be better.

Im old school. I like to own a digital copy. It may increase in value or I can resell it for almost same price. The hit would be 10% ebay would take and maybe lose $10. So, for a $60 game I could sell for $50 minus 10%. So.. I could get $45 in the end. I would say for a digital copy you should pay no more than $20. Why anyone pay $60 for digital copy is beyond reason for me. I cant ever sell that digital copy. So explain to me why digital copies are worth as much ad a physical when there is no production cost? No manuals. Business model has changed for profit. I like digital copies but they aint worth $60 to me. The title assumes that a $60 digital copy is fair. No it aint.
 
I meant "physical" copy in first line.
After 3 serial posts quoting yourself and others, I haven't a clue what you're trying to say.

As any restriction of time elapsed to allow editing of a post has been removed, why not condense your posts into one, which says what you do mean?
 
Back