Microsoft tells Obsidian to pause or cancel Avowed 2 and make a new Fallout game

Daniel Sims

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What we know so far: Fallout fans have long wondered whether Obsidian would make a follow-up to its well-regarded Fallout: New Vegas after coming under Microsoft's umbrella. Following massive layoffs and new directives from Xbox's newly appointed CEO, reports indicate that Obsidian will soon begin work on the franchise's first major entry in nearly a decade.

Sources have informed Bloomberg that Microsoft is directing Obsidian Entertainment to cancel or pause its planned sequel to Avowed and develop a new Fallout game. The project would be led by Josh Sawyer, who directed 2010's Fallout: New Vegas.

If the report is accurate, it fits Xbox CEO Asha Sharma's plan to refocus Microsoft's studios on its most commercially successful franchises, including Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein. Bethesda Game Studios has managed Fallout since acquiring the franchise rights and releasing Fallout 3 in 2008, but fans have long requested a new entry from Obsidian for several reasons.

Obsidian's Fallout: New Vegas remains a fan favorite. The studio was also founded by several developers who worked on the first two games in the post-apocalyptic RPG franchise before Bethesda took over. Although some remained at the company as of late last year – when original Fallout creator Tim Cain joined – it remains unclear how many survived Microsoft's latest round of layoffs.

Of 3,200 game developers set to be laid off over the next year, 1,600 lost their jobs this week, including around a quarter of Obsidian's employees. Among them was an artist who spent 21 years at the company. Microsoft acquired Obsidian in 2018 and Bethesda in 2021.

Obsidian released two large-scale RPGs last year, Avowed and The Outer Worlds 2, but neither met sales expectations. Despite reports of Avowed 2's cancellation, Chris Avellone, who worked with Obsidian on New Vegas and other projects, claims that work on the sequel continues and that the studio hopes to eventually re-pitch it to Microsoft. Furthermore, development on Grounded and downloadable content for The Outer Worlds 2 is ongoing.

Bethesda's last single-player Fallout title, Fallout 4, launched over a decade ago. While 2018's multiplayer-focused Fallout 76 remains popular, Bethesda recently turned its attention toward the highly anticipated Elder Scrolls VI, which it announced over eight years ago and is expected to arrive in 2028 or 2029. Bethesda chief Todd Howard previously stated that the company would not make another Fallout before shipping Elder Scrolls VI, but Xbox's new management might have overruled Bethesda's earlier plans.

If any new Fallout content emerges any time soon, it will likely be the rumored remastered version of Fallout 3. Jeff Gerstmann claimed to have recently seen footage of the project, which is expected to feature enhanced Unreal Engine 5 graphics resembling The Elder Scrolls IV: Oblivion Remastered, but its status remains unclear.

Fallout has become integral to Microsoft's cross-media ambitions following the TV adaptation's critical success. The second season earned 10 Emmy nominations, and production on the third is underway.

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"If the report is accurate, it fits Xbox CEO Asha Sharma's plan to refocus Microsoft's studios on its most commercially successful franchises, including Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein."

This is a nonsensical plan considering how many developers and programmers they fired from the studios that make those franchises.
 
I'm not optimistic. The team that made The Outer Worlds 1 and 2 (haven't tried Avowed, don't think it's very good from what I've heard) didn't win me as a fan.
 
"If the report is accurate, it fits Xbox CEO Asha Sharma's plan to refocus Microsoft's studios on its most commercially successful franchises, including Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein."

This is a nonsensical plan considering how many developers and programmers they fired from the studios that make those franchises.

It depends who they’ve fired. A lot seems to be management layers rather than the foot soldiers actively developing the titles.
 
Let's see how many people fall for this. The obsidian that made new vegas and kotor II is long long gone.
Lets hope the deep cuts they're making remove the people who hate making video games for gamers.

But yeah, I'm not otherwise holding my breath. That rot runs deep.
 
It depends who they’ve fired. A lot seems to be management layers rather than the foot soldiers actively developing the titles.
You're repeating a corporate line.


"Yesterday’s layoffs at Bethesda Games Studios were not a cut of '14 layers of management'. We lost dozens of programmers, artists, designers and testers. Many of whom worked at BGS for decades" -Bethesda Games Studio Union, 11:15 AM · Jul 7, 2026
 
After fallout 4 and 76 I kinda not waiting anymore for anything more from this franchise. I'd rather return to 1, 2 or nv, than paying for this crap...
 
"If the report is accurate, it fits Xbox CEO Asha Sharma's plan to refocus Microsoft's studios on its most commercially successful franchises, including Fallout, The Elder Scrolls, Doom, Quake, and Wolfenstein."

This is a nonsensical plan considering how many developers and programmers they fired from the studios that make those franchises.
Not that nonsensical, I have stepped in and worked on systems I didn't know that are far more complicated than a video game and have been repeatedly rewarded for getting things back on track. They have the source materials from the previous games. A good director (it looks like it will be the same one that developed Fallout:New Vegas) can keep the project on track with the look and feel of the previous games. End of the day they just need talented software engineers with a high level of game creation experience who are willing to work as a team and to take direction.
 
You're repeating a corporate line.


"Yesterday’s layoffs at Bethesda Games Studios were not a cut of '14 layers of management'. We lost dozens of programmers, artists, designers and testers. Many of whom worked at BGS for decades" -Bethesda Games Studio Union, 11:15 AM · Jul 7, 2026
You are aware that management includes those departments?

I would believe unions about as much as the corporate line
 
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