Nvidia DLSS is coming to Tomb Raider, Back 4 Blood, Baldur's Gate 3, and more this month

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What just happened? Nvidia's framerate-boosting DLSS technology is already available across dozens of titles (even big names like Cyberpunk 2077), but the list is expanding very soon. The latest version of DLSS is set to come to 10 more games, including Tomb Raider, the fantastic Baldur's Gate 3, and the Left 4 Dead-style survival shooter Back 4 Blood.

Nvidia has published an article announcing all the new DLSS implementations, and it has included before-and-after performance graphs for several games. As usual, we wouldn't advise readers to put too much stock in manufacturer benchmarks, but they're intriguing to take a look at and discuss nonetheless.

Before we get into Nvidia's DLSS performance numbers, here's a quick list of all the games set to receive DLSS support this month:

  • Baldur's Gate 3
  • Back 4 Blood
  • Crysis Remastered Trilogy
  • Rise of the Tomb Raider
  • Shadow of the Tomb Raider
  • Chivalry 2
  • Sword and Fairy 7
  • Swords of Legends Online
  • F.I.S.T.: Forged In Shadow Torch
  • Alan Wake Remastered

Some of these games have been out for a while and are getting post-launch updates for DLSS, whereas others will launch with the tech already included.

In either case, let's run through a handful of Nvidia's performance charts, starting with my personal favorite game from this list, Baldur's Gate 3.

Running the game at 4K using the Vulkan API and a fairly high-end test bench, Nvidia was able to see FPS gains of "up to 88%" with DLSS' "Performance Mode" preset enabled. For those running the humble RTX 2060, that means a performance jump of almost 2x. Your FPS could climb from an unplayable average of 21.4 all the way up to a reasonable (by 4K standards) 42.4.

Naturally, the RTX 3080 Ti fares far better, leaping from 64.4 FPS to 110.9 with DLSS on. As for the midrange, the 3060 TI goes from 34.3 to 63.9 FPS, which should allow for a stable 4K gaming experience.

Moving on to Back 4 Blood, the game already seems to run quite well with RTX's Performance preset on. The 2080 Ti pumps out 80 frames per second at 4K before DLSS (also Performance Mode), but that figure skyrockets to a buttery-smooth 114.7 after it has been turned on.

The 2060 fares better than Baldur's Gate 3 did here, with pre-DLSS FPS of 41.6 and post-DLSS FPS of 59.8. Either number is decent given the intense nature of 4K gaming and RTX. As for the 3080 Ti, performance is knocked out of the park, with DLSS boosting framerates from 112.4 all the way up to a luxurious 163.3.

Again, we advise our readers to wait for independent benchmarks before making any hardware (or game) purchasing decisions here. We are not saying Nvidia is being misleading, but manufacturer benchmarks tend to be performed under ideal conditions. It's not always clear what settings they are running games at, or what temperatures they're experiencing; two key factors for PC gamers.

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This is all well and good but how about a desktop version of the 3050ti? You know, so we might have a chance in hell at buying a DLSS capable card? No? Just keep the impossible battle against miners to get a 2060 or a 3060?

Well ok then then I don't care how many new games can do DLSS 2.0
 
This is all well and good but how about a desktop version of the 3050ti? You know, so we might have a chance in hell at buying a DLSS capable card? No? Just keep the impossible battle against miners to get a 2060 or a 3060?

Well ok then then I don't care how many new games can do DLSS 2.0

It would be great if nVidia and AMD would release GPUs for the mid range.
But in the current market, they would sell for ridiculous prices.
Until production matches demand, or mining crashes really hard, we can't have much hope.
 
It would be great if nVidia and AMD would release GPUs for the mid range.
But in the current market, they would sell for ridiculous prices.
Until production matches demand, or mining crashes really hard, we can't have much hope.

They would be overpriced, yes, but still far more pallatable if the overall expense is far lower: It is easier to say "Man I had to pay double normal price for a 150 USD card and got one for 300" than to say "I had to pay more than double MSRP for a midrange card which ended up being 800 to 1000 USD instead of 300 to 400"

Proportion of price hiking is similar, but 1000 USD really puts it out of realistic price ranges for many more people than an expensive-yet-within-reach X050 class card.

Problem is I am almost sure Nvidia will never actually release a desktop 3050 ti simply because they rather dedicate all allocation to higher end cards. At this point even the 3060 and 3060ti models get far fewer cards allocated vs 3080 and 3090 which are eye watering-ly expensive but since miners pick em up, they get restocked a lot more.
 
They would be overpriced, yes, but still far more pallatable if the overall expense is far lower: It is easier to say "Man I had to pay double normal price for a 150 USD card and got one for 300" than to say "I had to pay more than double MSRP for a midrange card which ended up being 800 to 1000 USD instead of 300 to 400"

Proportion of price hiking is similar, but 1000 USD really puts it out of realistic price ranges for many more people than an expensive-yet-within-reach X050 class card.

Problem is I am almost sure Nvidia will never actually release a desktop 3050 ti simply because they rather dedicate all allocation to higher end cards. At this point even the 3060 and 3060ti models get far fewer cards allocated vs 3080 and 3090 which are eye watering-ly expensive but since miners pick em up, they get restocked a lot more.

What you say has perfect logic. But I wouldn't expect a 3050Ti for 150USD.
The 3060 has an MSRP of 320 USD.
So a 3050Ti would be around 250-270 USD.
That would put it at 450-500 USD in stores.

In a way, there is already that card. It's the RTX 2060.
 
What you say has perfect logic. But I wouldn't expect a 3050Ti for 150USD.
The 3060 has an MSRP of 320 USD.
So a 3050Ti would be around 250-270 USD.
That would put it at 450-500 USD in stores.

In a way, there is already that card. It's the RTX 2060.
Given how we can expect 2060 performance anyway you're probably right on the money (pun intended) and that's why they'll just keep making a 2060 as their lowest tier DLSS card.

Funny how the more sales Nvidia has the least options they end up having in this case, hard to believe this is the same company that had the 1660 3gb, 1660 6gb, 1660 super, 1660 ti and several flavors of 2060 just one generation ago and now since miners don't care they just sell whatever is the most expensive they can produce.
 
Awesome to see new titles announced but also extremely cool to see older titles either get DLSS that never had it, or DLSS 1.0 games updated to 2.0+ version. Colour me keen for Crysis 2/3 remastered with RT and DLSS!

I would happily enable DLSS in any game that supports it for the excellent AA, let alone the performance boost and supersampled fine detail (bring on more DLAA too!). Really looks like the ghosting is all but fixed in the latest 2.2x / 2.3 versions now, not that I ever found it to be detracting anyway, it never grabbed my attention like for instance shimmering does, but we all have different vision and tastes. The most I ever saw in terms of DLSS image quality negativity was from non-RTX/DLSS users parroting and heavily exaggerating claims and findings from in-depth/nitpicking video's that looked at DLSS under a microscope.
 
Back 4 Blood on my 1070 with AMD fidelity FX is fantastic. The game is so well optimised it's impressive. If only they could get Halo Infinite somewhere near this level...
 
Given how we can expect 2060 performance anyway you're probably right on the money (pun intended) and that's why they'll just keep making a 2060 as their lowest tier DLSS card.

Funny how the more sales Nvidia has the least options they end up having in this case, hard to believe this is the same company that had the 1660 3gb, 1660 6gb, 1660 super, 1660 ti and several flavors of 2060 just one generation ago and now since miners don't care they just sell whatever is the most expensive they can produce.

nVidia has released a ton of new SKUs.
Unfortunately for us, they are almost all in the high end. With high prices.
 
Back 4 Blood on my 1070 with AMD fidelity FX is fantastic. The game is so well optimised it's impressive. If only they could get Halo Infinite somewhere near this level...

Since this is an UE4 game, you can use TAAU, which is better than FSR.

Just add these lines to engine.ini

r.ScreenPercentage=xx (set a percentage)
r.TemporalAA.Upsampling=1
r.Upscale.Quality=5
 
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