godrilla
Posts: 1,852 +1,285
Nvidia why go for 1x margins when you can get 10x margins with 1/10 of the supply. Nvidia math 101.If I had to guess, probably because:
a: There is a greater time crunch to get the review ready by the time the review embargo is lifted... and when you're testing 16 games between 12 cards I imagine certain talking points like overclocking were put aside for a later article.
b: Overclocking is extremely subjective and dependent on many variables, and skews results when against other cards of different makes and generations, if you are not also overclocking them as well which is a ton of work. Overclocking benchmarks I feel are best when applied against itself and not with data from other "unrelated" cards.
c: Overclocking results have the implication of what could be and not what is. As a consumer, I would much rather have my expectations tempered to what is typically experienced out of the box versus what is possible after tinkering, especially so at release. Even still it takes weeks and months for drivers to mature and optimize, so the results of overclocking now vs a few weeks down the line could be drastically different (a reason why reviewers like Mr. Watson often revisits cards later down the line).
And to be honest, assume the 5070 Ti could also get another 10% of performance by OC, it would still not change the current reality of supply and prices at all, the lack of perceived generational uplift by reviewers and public alike, as well that nearly every claim Nvidia made about the 5000 series cards have been misleading at best.
I really hope their is a silver lining in game development. Gamers will not purchase games on brute forced hardware they can't purchase. Devs will have no choice but to code for current fixed stagnated hardware in the 2 year outlook.