Nvidia shows new GTX 560 running Duke Nukem Forever in 3D

Matthew DeCarlo

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Confirming earlier rumors, Nvidia has officially acknowledged the existence of its non-Titanium GeForce GTX 560. While the GPU-maker wasn't gracious enough to reveal the card's full specifications, it says the GTX 560 will rest between last year's GTX 460 ($150-$170) and the new GTX 560 Ti ($240) in terms of pricing and performance. It also shared the card's benchmark results in three upcoming games: Duke Nukem Forever, Alice: Madness Returns, and Dungeon Siege III.

Referencing Valve's hardware survey, Nvidia noted that the most popular graphics card on Steam is 2008's GeForce 9800GT, while the most used resolution is 1920x1080. The company says this forces many gamers to make compromises in performance, graphical fidelity, or both in order to play modern titles at such a high resolution. Based on our recent budget graphics roundup, this is increasingly true for the GTX 460, which isn't ideal for maxing out demanding games.

That's precisely where the GTX 560 steps in: it's supposedly a bit snappier than the GTX 460, while it's expected to cost a little less than the full-fledged GTX 560 Ti. Nvidia says its upcoming entry will deliver solid performance when running the latest games at 1080p, even with PhysX and 3D Vision enabled. Additionally, when paired up in SLI, two Titanium-less GTX 560s will offer enough muscle to play games at 5760x1080 using Nvidia Surround without breaking the bank.

According to the company's benchmarks, the GTX 560 maintained "rock solid" frame rates while running Duke Nukem Forever at 1080p with stereoscopic 3D enabled. Likewise, the card ran Alice: Madness Returns maxed out at 1080p with stable performance. The company demonstrated its Nvidia Surround technology with Dungeon Siege III, running the game almost entirely maxed (8x AA instead of 16x) at 5760x1080. The GTX 560 offered "consistently smooth" frames.

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good to see nvidia releasing more bang for your buck GPUs, and know I know my 560ti will handle those games fine ^^
 
Is the 560 more powerful than my 470 clocked at 700/1400? Anyway... that Alice game loox pretty sick!
 
Based on Nvidia's press release, the price of the non-Titanium GTX 560 should fall right around the $200 mark. My guess is that they will price it at $199 so that they can rightly claim that it is a sub-$200 card. Glad to see that Nvidia is bringing more performance to their mid-range line.
 
*punt* It's gooooood~

Not surprised the 9800GT is still so popular, a friend of mine up until a couple a months ago was still using a pair of 9800 GTX+ cards, and he got those not much before the the GTX 260 came out (bad timing on his behalf? *shrug*).
 
Folks over at KitGuru seem to think the new card will be sold with clocks as high as 925MHz, but that sounds very strange if it's supposed to be slower than the Ti.
 
SLi GTX 560Ti's struggle at 1600P, forget eyefinity resolutions.
A certain amount of games might run ok but too many won't.
 
Thats quite a sales job junior does there with Duke Nukem with graphics circa 2005. Taking lessons from ole Charlie D selling Radeons I think.

OS: Windows XP/Vista/7
Processor: Intel Core 2 Duo @ 2.0 Ghz / AMD Athlon 64 X2 @ 2.0 Ghz
Memory: 1 Gb
Hard Disk Space: 10 Gb free
Video Memory: 256 MB
Video Card: nVidia GeForce 7600 / ATI Radeon HD 2600
 
Hey! junior be edgy -check out the Che tat on the forearm. I'm assuming that it's not a stick-on. I have a feeling the only inked skin Charlie ever got was "USDA-Not intended for human consumption".

What's with the bottle of bubbly on the desk? junior trying to send a message that he is indeed old enough to consume alcohol legally? (assuming it's not sparkling grape juice)
 
dividebyzero said:
Hey! junior be edgy -check out the Che tat on the forearm. I'm assuming that it's not a stick-on. I have a feeling the only inked skin Charlie ever got was "USDA-Not intended for human consumption".

What's with the bottle of bubbly on the desk? junior trying to send a message that he is indeed old enough to consume alcohol legally? (assuming it's not sparkling grape juice)

HA! well we know he is old enough to drink soy sauce! ....and I think the training wheels will be able to come off that stache in...oh a year or two.
 
core2duo? You cpu sucks! I could build a core2duo system today for probably $350. Get an i7 based system.
 
American McGee made a really fun game out of Alice in the Quake3 engine a while back. And it looks like he's doing it again with this new game. I think this demo really sold me on the card with Phys-X and I'll probably enjoy the second Alice as well. Alice looks a few years older, but still wearing the same old clothes! I guess she still shops for them at the same stores.
 
Guest said:
core2duo? You cpu sucks! I could build a core2duo system today for probably $350. Get an i7 based system.

Old tale, but games don't really require a whole lot of number crunching going on in the CPU. I dug up an old review that illustrated my point. Below 1280x960, a difference in CPU could be measured, but at that low level of resolution the game ran so fast that a player wouldn't notice a difference. Above 1280 the game was mostly running at the same FPS levels and waiting on the GPU to finish the frames. So your video card is still king, even more so with high resolution gaming. The CPU is just a traffic light for data.

http://guru3d.com/article/intel-core-i7-920-and-965-review/17
 
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