Star Wars Outlaws GPU Benchmark: 43 GPUs Tested

The first few charts are incorrectly labelled. The average frame rate is shows as the difference between the 1% ow rather than it's absolute value.

Editor's note: Thanks, now fixed. The numbers were correct but the scale of the 1% results was not.
 
What a crazy thing they're doing with these tests, I don't even want to look at them anymore... activating fake frame generators and this paraphernalia upscaling @ 1080p to cover up the real performance is pitiful. lol

Nvidia at the beginning of the year: "Don't you dare to show our expensive GPUs running RT with unplayable framerate."
 
What a crazy thing they're doing with these tests, I don't even want to look at them anymore... activating fake frame generators and this paraphernalia upscaling @ 1080p to cover up the real performance is pitiful. lol

Nvidia at the beginning of the year: "Don't you dare to show our expensive GPUs running RT with unplayable framerate."

I called it sometime last year. Games would be unoptimized mess due to up scaling and fake frame crap
 
What a crazy thing they're doing with these tests, I don't even want to look at them anymore... activating fake frame generators and this paraphernalia upscaling @ 1080p to cover up the real performance is pitiful. lol

Nvidia at the beginning of the year: "Don't you dare to show our expensive GPUs running RT with unplayable framerate."

+1
Yeah, It's a very suspicious methodology indeed, even among die-hard Nvidia fans many people hate fake frame gen, as the difference between real and fake performance is very clear.

But it's worth saying that this game is at best "Meh" like the rest of the recent Star Wars-based content.
 
Why did you run all the tests using "upscaling"? I totally disagree with this approach, unless I misunderstand something.

I want to see GPU numbers using straight forward resolution and graphics settings (ultra, medium, etc.). All the different options to "increase" performance totally mask the capability of the GPUs and the quality of the game. You can add them in after the fact to see how you can boost performance, but they all need to be turned off during benchmarking.

I know that the response is going to be "this is how people are expected to play the game" type of settings. I call malarkey. You are doing a disservice to readers with this approach. IMO you are only supporting the idea that game companies can continue to sell unoptimized games that play like crap unless you have all the "enhancements" enabled (or have a $1000 GPU) to get to playable frame rates.

Now excuse I have some clouds to yell at.
 
100% worthless review imo....

We need to know what the base values are, before adding all the fluff. What are the RAW raster #s, so we know how much "upscaling" is helping that specific title, etc.. !!


Otherwise,
The GPU will never matter and Gamers might as well invest in a new OLED monitor (instead of new gpu) and sit in front of that for all the low-frame RT cinematics, (again) then bother upgrading to anything new... if "upscaling" is all they these new cards are offering.

Every card upscales.... it's not a selling point. You can tune any experience using upscaling, this isn't news.
 
522 data points and you could not include a raw performance with no upscale? What's the point? What I learned from this article is that whether I buy a 4070ti or higher, otherwise I will never have a decent experience playing this AAA game, and after the Wukong, this seems like a bad trend.

Well I think after the "accident" between Hardware Unbox with NVIDIA, now their vision is more aligned with the vision of NVIDIA.
 
This just proves my point. This generation is not good enough, and it wasnt 2 years ago either. Even 4090 is not good enough for future proofing. It can barely do 1440p on max settings. Almost every current gen card is a 1080p card without fake frames or FSR/DLSS etc. Meh. Call me again when we can do max settings, 4K 60-100 fps for around 800-1000. Now the current 2500 dollar joke. Yes, its a really good card but not good enough, especially after 2 years. Next gen is almost here, it would be silly to buy it now.

Lets hope next gen doesnt just add 10-15 more fps per every tier. That wont cut it either. 1080p is ancient now, and looks horrible on displays bigger than 24 inch... sooo pretty much all of them (+TVs)
 
Came here for much whining about fake frames and the evils of upscaling, was certainly not disappointed :) The added bonus is some fanbois, sorry - folks, even trying to make out as if it's Nvidia's fault, even though their chosen brand does the same.

It'll never cease to amaze me how people who consider themselves tech enthusiasts are perfectly fine with slamming new tech whenever it doesn't align with their allegiances and supports their tribal narratives.

In the real, slightly more objective world though, quality upscaling is a really amazing invention. It allows for huge fps boosts with a trade off being some minuscule artifacts, not to mention the cases when it actually looks better than the "raw" thing. It's a trade off I will happily take, seeing as I can't afford 4090, and it allows me to still have both decent fps and maxed out games. 10 years ago, you'd be just playing a new game with AAA gfx @30 fps or less and try to be happy about it.

Frame Generation is a bit more controversial, as I'm certainly no fan of an input lag boost, but tbh, after being able to play CP2077 with RT path generation on my lowly 4070 I saw it's actually not so bad. The gameplay fluidity was still acceptable. Or maybe it can be ok depending on a game. It's certainly a nice option to have and try out.

As for the review itself, it's certainly not useless, unlike the recent string of 4090@1080p only timewasting ones. Yeah, it'd be much better to see results from a mid range CPU too, but 7800X3D is slowly becoming affordable so it's not as bad an outlier as the 4090.
 
I called it sometime last year. Games would be unoptimized mess due to up scaling and fake frame crap
The world we live in: why fix bugs, customers will. Why optimize the game, let's gpu handle it.

And they still have a nerve speaking about game developing getting too expensive?
If anything, this is probably the time when making a game is cheapest in history.
We have entire stores where a dev can (and surely does) take 70% of the assets, then proceeds to put them in his game.
 
Upscaling is NOT a feature that should be included in benchmarks! Same as Frame Generation!

What the hell Steve? Do you believe using DLSS is also a feature to now put as a standard for benchmarking?

I am sorry, but this has been going downhill for a while. This is just a misleading mess.

So ironic since you guys stood up against Nvidia because they wanted to change your "Editorial Narrative" toward this trend, and you refused because of your impartiality... 2 years fast forward and we see that you are doing exactly what you refused to do back then.
 
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We want RAW frame-rate scores. This review is an abomination.

Thanks, I just went through this review multiple times thinking I missed it. I don't pay hundreds of dollars for a graphics card to be an upscaling machine. A companies marketing tells morons their graphics cards are capable of running a game when they're paying for a crutch and not performance. Upscaling sucks it should only be used on laptops, mobile devices, or when a PC is obsolete but you still want to play something.
 
Where is Tim climbing on his high horses with a pitchfork when Nvidia is sponsoring a title and cripple the performance for everybody?

In Wukong, the 4090 achieve a meaningful 70FPS at 810p with Ray Tracing...

In this game, 110FPS with an unknown amount of Upscaling to 1080p...

I don't know what to say anymore...
 
Thanks, I just went through this review multiple times thinking I missed it. I don't pay hundreds of dollars for a graphics card to be an upscaling machine. A companies marketing tells morons their graphics cards are capable of running a game when they're paying for a crutch and not performance. Upscaling sucks it should only be used on laptops, mobile devices, or when a PC is obsolete but you still want to play something.
I would only use Upscalling when you want to play a game at your native resolution of your monitor, that is incompatible with it. For example, 1440p to 2160p for some TVs can be awkward.

That's the only time I would recommend it.
 
Sad thing about this is Steve put a lot work to bring this is and all I see is lot whingers carrying on about fake frame rates and if he didn't then you would get the crowd going on about why didn't he include this or that some people are never satisfied.
 
Sad thing about this is Steve put a lot work to bring this is and all I see is lot whingers carrying on about fake frame rates and if he didn't then you would get the crowd going on about why didn't he include this or that some people are never satisfied.

Concord demanded immense effort and time to create, yet it faced relentless criticism(until death). If something is wrong or bad, the honest thing to do is to criticize it, hoping for improvement.
 
Sad thing about this is Steve put a lot work to bring this is and all I see is lot whingers carrying on about fake frame rates and if he didn't then you would get the crowd going on about why didn't he include this or that some people are never satisfied.

Bcz people want to know BASE values, before they turn it up to 11...!

Such an omission from the review, illustrates that TECHPOT has money and at no point discern or scrutinize price/performance... they just choose NVidia.


Again, every card upscales.... it's not a selling point. You can tune any experience using upscaling, this isn't news. It's more about marketing, not from the soul of a Gamer, but geared towards Entertainment.
 
Funny to see 7900XTX pretty much on 4070 SUPER / 4070 Ti level, this is generally AMDs big problem, performance is not good overall and can shift bigtime from game to game. I sold my 6800XT because of this. I am playing all kinds of games, including early access titles, and using emulators as well, Nvidia is just flawless doing so but with AMD performance was wonky.

It seems that AMD mostly spends time optimizing for games that gets benchmarked in reviews to make them look good but when you fire up some lesser popular games, early access games etc - the result will vary wildly in terms of performance (while Nvidia is running just fine regardless of game)
 
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