Take-Two Interactive says more sequels are on their way

midian182

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Something to look forward to: Take-Two Interactive, the publisher best known for Grand Theft Auto, has revealed that sequels to some of its biggest games are in the works.

In its earnings call for the second quarter of the financial year, the company stated it had the "strongest development pipeline in its history, including sequels from our biggest franchises as well as exciting new IP."

While one of these sequels could be GTA VI, a more likely title is a new BioShock game. Early last year, Kotaku reported that work had started on another entry in the series, while a 2K job listing for an End Game Design Lead is rumored to be for BioShock 3, which could be a live service game.

We haven’t seen a new BioShock title since the BioShock Infinite expansion Burial at Sea in 2014, so fans are clamoring for a return to the franchise’s fantastical world.

Another sequel could be Mafia 4. It’s been three years since the release of Mafia 3, which, after a ton of pre-release hype, arrived with some very average-to-poor reviews. Rumors claim the latest addition will be set in 1970s Las Vegas, and developer Hanger 13 will no doubt be looking to make amends for the lackluster previous game.

As for GTA VI, we have heard that Rockstar Games has started very early work on the title, but it’s unlikely to be announced for a while yet, especially with GTA V Online and Red Dead Redemption 2’s online mode keeping the company busy.

Expect some of Take-Two’s unannounced games to also appear on the next-generation of consoles from Sony and Microsoft, which are arriving late next year.

Take-Two's report also revealed that GTA V has now sold over 115 million copies, while Borderlands 3 has reached 7 million sales.

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I thought Rockstar Games were responsible for GTA? did the franchise get sold off?
 
"while a 2K job listing for an End Game Design Lead is rumored to be for BioShock 3, which could be a live service game"

I'm with Burty117 - no thanks. The Bioshock franchise is all about immersive single-player games that are actually complete at launch, not another cash-grab trying to shoehorn over-monetized "services", piecemeal content, Bioshock 76, "the ending is the DLC", "the cheat codes are your credit card number" or MT-spam in general into single-player games on the back of nostalgia for the pre Games As A Service era and complete lack of any ability to create new IP.

"We haven’t seen a new BioShock title since the BioShock Infinite expansion Burial at Sea in 2014, so fans are clamoring for a return to the franchise’s fantastical world."

Many of us have learned from more than enough bad sequels that we're now "clamoring" for sequels of 10-20 year old games only if they're done right, and most of us real Bioshock fans are still waiting for 2K to patch the years old bugs in all three games. They couldn't even get the simple UE3 "Remasters" of B1-2 right which still crash 10x more than the original UE2 games they're supposed to "enhance" and have since been left abandoned with 3 year old bugs (including game-breaking save-game corruption and CTD's), and only recently the Remasters have had their Steam reviews upgraded from "Mostly Negative" to "Mixed" (vs Very / Overwhelmingly positive of the originals).

Edit: Likewise, after 6 years the "infinite cycling air-lock" bug in Bioshock Infinite DLC isn't fixed either (link). This hardly inspires confidence in a "quality" Bioshock 4 even without the "service" junk.
 
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Sequels of franchises like this one are now just a good way to get people to buy in and then introduce modern junk into them. Can't wait until someone decides to make Half Life 3 and then ruin it.
 
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