Take-Two says more expensive games on the PS5/XBSX reflect "the quality of the experience"

candle_86

Posts: 518   +386
How does **** off sound, it reflects the size of your ****ing greed better.
If you want to play their game you pay their price, no one owes you a game priced where you want it. The sheer amount of hubris from so many of you is astounding. It's not your product, you have no rights to it, and if you want it you pay what they want for it. Stop being entitled.
 
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cliffordcooley

Posts: 12,477   +5,853
Stop being entitled.
We are entitled to express our opinion and dissatisfaction with the direction games are going. And that includes pricing. If the publishers don't like it they can do as you are suggesting we do. What a shock that is what they are doing.
 

etempest

Posts: 47   +32
Pssh don't confuse these people with made-up terms like inflation and stuff!
Don't forget the alternate revenue streams like loot boxes & DLC that offset the inflation and increased development cost, and put the game in to profitability.
 

Kirby1

Posts: 20   +38
BS. For an open world game with a lot of complexity sure but not for sports games which literally are just minor refinements each year. Better graphics doesn't always mean more work for the devs and this seems like a clear attempt to take advantage of peoples ignorance about dev costs. Sports games have got to be at the bottom of the list in terms of actual unique effort that goes into these annual sports games.
 

candle_86

Posts: 518   +386
We are entitled to express our opinion and dissatisfaction with the direction games are going. And that includes pricing. If the publishers don't like it they can do as you are suggesting we do. What a shock that is what they are doing.
you do but your not entitled to demand anything. These same tired arguments in here are the same ones people give as justification of piracy. Honestly if I was the CEO I'd pay myself 10 mil a year to, heck id see if we could raise prices another 5 bucks a game just so I could make maybe an extra 1-2 million a year. That's the American dream, that's how the world works. When you accept that, you will be much happier.
 

Xallisto

Posts: 79   +88
If you want to play their game you pay their price, no one owes you a game priced where you want it. The sheer amount of hubris from so many of you is astounding. It's not your product, you have no rights to it, and if you want it you pay what they want for it. Stop being entitled.
When they moved over to a mostly digital system publishers stopped having to:

  1. Buy countless millions of plastic cases
  2. Buy and Burn countless million discs
  3. Print countless millions of covers
  4. Ship countless tons of weight to every corner or the earth

    All amounts to publishes making quite a saving over physical media and yet u pay a premium for a digital download. U wanna talk about hubris, how about switching over to a method that saves u money and then charging more for it.



 

candle_86

Posts: 518   +386
When they moved over to a mostly digital system publishers stopped having to:

  1. Buy countless millions of plastic cases
  2. Buy and Burn countless million discs
  3. Print countless millions of covers
  4. Ship countless tons of weight to every corner or the earth

    All amounts to publishes making quite a saving over physical media and yet u pay a premium for a digital download. U wanna talk about hubris, how about switching over to a method that saves u money and then charging more for it.


Welcome to the real world, and plenty of games are on store shelves for consoles which is ironically what this is about. Microsoft even abandoned the digital only Xbox because alot of people still like having the physical media because they can resell it.
 

candle_86

Posts: 518   +386
BS. For an open world game with a lot of complexity sure but not for sports games which literally are just minor refinements each year. Better graphics doesn't always mean more work for the devs and this seems like a clear attempt to take advantage of peoples ignorance about dev costs. Sports games have got to be at the bottom of the list in terms of actual unique effort that goes into these annual sports games.
But other costs factor in. What's the licensing cost for each NBA players, for all logos, graphics ECT. What about the license for any music. Remember that all costs money and it's not cheap, but we are going to forget about those costs right?
 

amghwk

Posts: 774   +553
It's amazing to see despite all these, people keep buying them brand new on day 1...and heaven forbid, even "Pre-Purchasing" them. A term I still can't stomach, when those days, they released the demos for people to try them out before buying, but now they allow you to buy games not yet released.

I have stopped buying games on release due to overblown prices for some time now. All I do is wait a year or two to get the actual "full game" called "Game of the Year" or "Gold" edition at at least 60-70% discount. For me that is the actual price worth buying.

[And I have other (discounted) (and free) games I have collected to play till these new games go on discount themselves.]
 

candle_86

Posts: 518   +386
It's amazing to see despite all these, people keep buying them brand new on day 1...and heaven forbid, even "Pre-Purchasing" them. A term I still can't stomach, when those days, they released the demos for people to try them out before buying, but now they allow you to buy games not yet released.

I have stopped buying games on release due to overblown prices for some time now. All I do is wait a year or two to get the actual "full game" called "Game of the Year" or "Gold" edition at at least 60-70% discount. For me that is the actual price worth buying.

[And I have other (discounted) (and free) games I have collected to play till these new games go on discount themselves.]
You get more demos on console now than you used to, no one shipped an n64 demo. You might have a compilation of demos but it still cost money. My Dreamcast had a demo disk that I paid $20 for.
 

Avenger001

Posts: 61   +47
So many cartels\monopolies nowadays, its really discouraging.

Lets look at whats happened since 2005:

They all have the mobile device market now
the internet has grown
Console market has grown
DLC's\season pass
various Digital platforms
Micro transactions
monthly fee's
3 and some times 4 editions of their game
The new IP's they collect rent off since 2005(Game engines, etc.)
Purchasing of various studios are their IP
The free advertisements they get from streamers
Early access
Crowd funding

Inflation?
its software......
Monopolies\cartels don't need a reason to increase prices.
Productivity increases 1% each year yet pay has been mostly stagnant since the 70's.
The companies are larger in scale but output has increased considerably - Cost per unit of output actually goes down.

Where does the money go?
stock buyback
Shareholders
ceo\Board members
debt leveraging
tax havens

 

candle_86

Posts: 518   +386
So many cartels\monopolies nowadays, its really discouraging.

Lets look at whats happened since 2005:

They all have the mobile device market now
the internet has grown
Console market has grown
DLC's\season pass
various Digital platforms
Micro transactions
monthly fee's
3 and some times 4 editions of their game
The new IP's they collect rent off since 2005(Game engines, etc.)
Purchasing of various studios are their IP
The free advertisements they get from streamers
Early access
Crowd funding

Inflation?
its software......
Monopolies\cartels don't need a reason to increase prices.
Productivity increases 1% each year yet pay has been mostly stagnant since the 70's.
The companies are larger in scale but output has increased considerably - Cost per unit of output actually goes down.

Where does the money go?
stock buyback
Shareholders
ceo\Board members
debt leveraging
tax havens
Pay has indeed gone up since the 70s unless your implying they retain people at 15k a year which they dont
 

amghwk

Posts: 774   +553
You get more demos on console now than you used to, no one shipped an n64 demo. You might have a compilation of demos but it still cost money. My Dreamcast had a demo disk that I paid $20 for.
No, I meant only PC games demos, and I'm more prominently a PC gamer rather than a console-r. Only had Sega Genesis when PC demos were the thing (then later had PS2, PS3 and now PS4). And all those PC game demos were either downloadable or came free with magazines. And the demo CDs from game magazines were something of niceties.
 

candle_86

Posts: 518   +386
No, I meant only PC games demos, and I'm more prominently a PC gamer rather than a console-r. Only had Sega Genesis when PC demos were the thing (then later had PS2, PS3 and now PS4). And all those PC game demos were either downloadable or came free with magazines. And the demo CDs from game magazines were something of niceties.
Well the article is only about ps5/Xbox one x pricing not PC.