Melkor Unlimited
Posts: 499 +432
I am not sure if I will last in this "Vale of Tears" long enough to get it in usable condition ...
I am not sure if I will last in this "Vale of Tears" long enough to get it in usable condition ...
You sound new to PC gaming and there's alot of misplaced negativity in your comment.. An RTX 5070Ti should be a 4K card,
Neural Rendering was presented as a feature before releasing rtx 5000 series.You sound new to PC gaming and there's alot of misplaced negativity in your comment.
The 5070Ti released February of 2025.
DLSS5 released a few days ago.
rtx 3090 - 350W, 35.58 TFlopsFor the 96% of PC gamers that play at 1080p/1440p the 5070Ti is spectacular, with ray tracing on, and it does very well in 4K too. Cry about it. The 5070Ti was never intended to streamroll everything no matter what at 4K ...
In 2019 was released DLSS 1.0. Nothing to write home about.I always get a good laugh when Nvidia once again comes out with something game changing, then AMD fanboys cry/downplay it, then AMD mimic's Nvidia with their own version, like FSR, then AMD fannies gloat and rave how well it does/compares.
DLSS was released in 2019, FSR not until 2021.
The thought that went through My mind after reading this little passage: "modders have already gotten the feature working on every generation of RTX GPU, right down to the RTX 20 series" - is technology basically stalled 10 years ago, and They just write code and maybe add some internal subunits and instructions, for extra thousands of dollars demanded from consumers? Cause Chinese are not sleeping. It feels like Detroit all over again.Dunno about that. Ray tracing should have been the killer app of RTX 2000 cards, and I'm still forced to disable it on Elden Ring to get a steady 60+ QHD frame rate with a GeForce RTX 4080 Super...
Fyi, Turing GPUs arrived eight years ago. Eight - years - ago, and things are definitely not getting much better in my garden :-D
Exactly. Imagine the poor minds buying this bs since Turing.Dunno about that. Ray tracing should have been the killer app of RTX 2000 cards, and I'm still forced to disable it on Elden Ring to get a steady 60+ QHD frame rate with a GeForce RTX 4080 Super...
Fyi, Turing GPUs arrived eight years ago. Eight - years - ago, and things are definitely not getting much better in my garden :-D
Nothing in this post challenges anything I said, but if it helps you cope, post away.Neural Rendering was presented as a feature before releasing rtx 5000 series.
Your point?
. But more than them he loves money coming from his loyal herd of gamers: The more you buy the more you save.
Umm, this tech is free and completely optional, so simply take it or leave it. Stick with DLSS 4, disable it, or buy an AMD card - your choice.The cost is more important than Ray Tracing...
And Tim is not throwing the rock at Nvidia for taking us for fools... as always...
4.98% latest steam surveySource?
It was actually the 3090 and 6 years ago they marketed the 3090 as an 8k card, and the 5070ti could play those same titles today under the same conditions, better than a 3090ti. Apples to apples it's easily better.Ray tracing has been in RTX cards for 7 years now, it still destroys a card without upscaling and frame gen in newer titles. An RTX 5070Ti should be a 4K card, given Nvidia claimed the 3090Ti was an "8K" card 4 years ago.
Must be sarcasm... I really hope it is sarcasm... but I am having a genuine fear you are being serious...
Arm is also working on their neural network rendering technology. I called this out and said eventually neural networking rendering will be a cheap commodity for everyone to run efficiently. This will be ideal for using using Neural network rendering to enhance low but rate video streams to enhance videos.DLSS5 actually seems like the first major leap in game visuals in a decade. The fact to that it can be retroactively applied to so many titles makes it unlike anything that has come before. It also sounds like the performance of the model itself can still improve substantially even on currently released GPUs and likely RTX60 will be tailor made to run DLSS5 even faster. AMD and Intel are cooked whenever the next generation of GPUs does roll around if they do not provide a competing technology. AMD could even lose next-gen console contracts if they don't. I imagine they have both been working on an open-source alternative, but so far DLSS has managed to stay a couple of steps ahead.