We've benchmarked Warhammer 40,000: Space Marine 2 with over 40 GPUs to show how your graphics card stacks up. With the Swarm Engine pushing both GPU and CPU to their limits, find out if an upgrade is in order.
We've benchmarked Warhammer 40,000: Space Marine 2 with over 40 GPUs to show how your graphics card stacks up. With the Swarm Engine pushing both GPU and CPU to their limits, find out if an upgrade is in order.
You underestimate the financial power that Nvidia has over a significant slice of game studios."Sadly, those 12GB, 16GB, and larger VRAM buffers are being underutilized here"
An opportunity opening for AMD here. If AMD can get developers on maximizing ( Saturating)
16 gigs of vram with higher quality textures. The conversation will move away from RT to vram. Tech media will praise AMD for having higher vram in the midrange. Those 12 and 8 vram cards will be even at bigger joke and AMD can probably start to move the needle with market share. This is the easiest short near term win without any performance penalty.
Also many are mentioning this title is extremely cpu bottlenecked. If possible can you do a cpu scaling benchmark for this title? No pressure.
Always a great Job!
I don't. If we extrapolate the textures on some of Nvidia's own titles like Blackmyth Wukong and Cyberpunk 2077 they are lacking higher quality textures but heavily push rt performance. Nvidia wouldn't want it's 4070ti super and lower to be destroyed from higher quality textures and have the conversation on ray tracing performance. In this week's AMD press release the executive mentioned that they want developer support but are getting push back due to lack of market share. This is like the chicken and and egg analogy. Meanwhile AMD is a significant player in the consoles and now handhelds as well. Does AMD take themselves seriously or did they forget how to be competitive?You underestimate the financial power that Nvidia has over a significant slice of game studios.
It would be very easy to release packs with high-resolution textures separately for those who have more Vram, it would even be more efficient for the size of the game to adapt to your system specs. Have you ever wondered why this wouldn't happen?I don't. If we extrapolate the textures on some of Nvidia's own titles like Blackmyth Wukong and Cyberpunk 2077 they are lacking higher quality textures but heavily push rt performance. Nvidia wouldn't want it's 4070ti super and lower to be destroyed from higher quality textures and have the conversation on ray tracing performance. In this week's AMD press release the executive mentioned that they want developer support but are getting push back due to lack of market share. This is like the chicken and and egg analogy. Meanwhile AMD is a significant player in the consoles and now handhelds as well. Does AMD take themselves seriously or did they forget how to be competitive?
Update meanwhile dlss or rtx textures is probably a thing that will be upon us soon exclusive to rtx hardware.
"Sadly, those 12GB, 16GB, and larger VRAM buffers are being underutilized here. "
I feel there is nothing sad about this. When a game exceeds 8GB, developers get accused of not properly optimizing the game. So while there is a degrade in texture quality, something has got to give to allow people with 8GB cards to also enjoy the game. To be honest, the game looks reasonably well, and you don't need cutting edge graphics but end up with terrible performance as a result.
It would be very easy to release packs with high-resolution textures separately for those who have more Vram, it would even be more efficient for the size of the game to adapt to your system specs. Have you ever wondered why this wouldn't happen?
Nvidia wouldn't accept its GPUs being forced to run at a lower quality. Nvidia has insiders everywhere, it's very difficult to fight it without using the same tactics.
Sadly, those 12GB, 16GB, and larger VRAM buffers are being underutilized here
Probably just some weirdness in the engine. I'm just sitting back and laughing at how my card (7900 XT, average retail $700USD) is basically neck-and-neck in 4k ultra with the 4080 Super (average retail $1000). Again. But yeah, something something Team Green better, AMD drivers bad, Radeon cards can't compete and should be cheaper, etc etc.Something funky going on with either the engine or AMD drivers. The 6800xt has almost identical frame rates at medium, high, or ultra at the same resolution. Only going from 63 to 71 FPS going from ultra to medium? And clearly there is a 120 FPS cap in engine, no way all those GPUs are hitting the same wall.
Something wrong here. The 7900GRE is weaker than the 7900XT, yet the GRE is ahead of the XT.
Something wrong here. The 7900GRE is weaker than the 7900XT, yet the GRE is ahead of the XT.
So.....AMD great because game engine borked? THAT's your argument?Probably just some weirdness in the engine. I'm just sitting back and laughing at how my card (7900 XT, average retail $700USD) is basically neck-and-neck in 4k ultra with the 4080 Super (average retail $1000). Again. But yeah, something something Team Green better, AMD drivers bad, Radeon cards can't compete and should be cheaper, etc etc.