Weekend tech reading: How DLC helps games, another 840 Evo fix incoming, duplicate SSH keys

Matthew DeCarlo

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How DLC actually helps games Reading the comments on my current survey about how publishers have violated gamers' trust, it is clear that business practices around downloadable content have left a bad taste in many gamers' mouths. "On-disc or day 1 DLC is just greedy." wrote one gamer, expressing a popular opinion that DLC is part of the nickel and diming infecting modern gaming.  "I paid for a $60 game, I expect all features to be available at launch. I shouldn't have to spend another $30 on top of that to ensure a complete gaming experience," wrote another gamer. Kotaku (also, The latest Counter-Strike anti-cheat measure? inspecting players' homes)

Intel NUC5i5RYK review: A Broadwell-U UCFF PC for enthusiasts The Intel NUC category has been an interesting product line to analyze, as it provides us with insights into where the traditional casual / home use desktop market might end up. UCFF (ultra-compact form factor) PCs have had an excellent reception in the market, both from home and business users. Intel kickstarted the market with the Sandy Bridge NUCs a couple of years back. Since then, we have had NUCs based on Ivy Bridge, Haswell and even Bay Trail. Anandtech (also, Understanding Qualcomm's Snapdragon 810: Performance preview)

The software revolution In human history, there have been three great technological revolutions and many smaller ones.  The three great ones are the agricultural revolution, the industrial revolution, and the one we are now in the middle of -- the software revolution. The great technological revolutions have affected what most people do every day and how society is structured. The previous one, the industrial revolution, created lots of jobs because the new technology required huge numbers of humans to run it. Sam Altman (also, How to keep a piece of the pie after the robots take our jobs)

The PlayStation company: why Sony should ditch almost everything else It's funny how times change. Twenty years ago, the PlayStation was a skunkworks product that a renegade faction within Sony had just fought to get released. Now here we are in 2015, and Sony CEO Kaz Hirai -- a former boss of the PlayStation division -- has announced that the company is essentially going to stop trying to grow its consumer electronics businesses beside the PlayStation 4. The PlayStation isn't only Sony's last great product; it might as well be Sony's only product. The Verge

Magic Leap Logically, I know there isn't a hulking four-armed, twisty-horned blue monster clomping in circles in front of me, but it sure as hell looks like it. I'm sitting behind a workbench in a white-walled room in Dania Beach, Florida, in the office of a secretive startup called Magic Leap. I'm staring wide-eyed through a pair of lenses attached to what looks like metal scaffolding that towers over my head and contains a bunch of electronics and lenses. It's an early prototype of the company’s so-called cinematic-­reality technology... MIT Technology Review

Virtual reality took me inside the mind of a schizophrenic The hallway was grey. Two "Exit" signs glowed red on either side of me. Elevator doors opened and I stepped through, standing in the middle of a group of people, all going up to the 10th floor. I had a job interview waiting for me at the top of the building. But as the elevator slowly creeped up floor after floor, voices began whispering, my thoughts drifted, and faces glared at me with anger and disappointment. The Daily Dot (also, Virtual-reality porn is coming, and your fantasies may never be the same)

AMD's Fiji GPU to be the only new chip in upcoming Radeon 300 series lineup AMD is soon going to release their high-performance Radeon 300 series lineup featuring the Fiji GPU powered graphics cards. While it was known that Fiji would be the flagship chip of the lineup, it is now being reported by Sweclockers that Fiji would also be the only new chip in the Radeon 300 series family while the rest of the cards will feature the current GCN cores based on the GCN 1.1 and GCN 1.2 architecture. WCCFTech

The art of the tutorial: When to hold a player's hand, when to let it go Earlier this month, my Twitter feed flared up briefly with complaints about the "hand-holdy" quality of tutorials in many modern games. It subsided pretty quickly, but I thought it raised some interesting questions: Who do you build tutorials for, exactly? How have developers changed their approach to tutorial design now that games which envelop players with barely any attempt at guidance... Gamasutra

Tens of thousands of home routers at risk with duplicate SSH keys A setup mistake has apparently left hundreds of thousands of home routers running the SSH (Secure Shell) remote access tool with identical private and public keys. John Matherly used Shodan, a specialized search engine for querying Internet-connected devices, and found more than 250,000 devices that appear to be deployed by Telefónica de España sharing the same public SSH key. PCWorld

New NIST tools to help boost wireless channel frequencies and capacity Smartphones and tablets are everywhere, which is great for communications but a growing burden on wireless channels. Forecasted huge increases in mobile data traffic call for exponentially more channel capacity. Boosting bandwidth and capacity could speed downloads, improve service quality, and enable new applications like the Internet of Things connecting a multitude of devices. NSIT.gov

Cable channels speed up tv shows to cram in more ads Anyone who’s watched a syndicated TV show on basic cable is already familiar with some methods of trimming the fat off of shows -- shorter opening credits, sped-up closing credits that may overlap on-screen ads or the next show -- but what you may not have noticed is that some cable networks are actually speeding up shows and movies to squeeze in more commercials. Consumerist

Where do we stand 30 years after the founding of the Free Software Foundation? There is a growing concern about government surveillance. At the same time, those of us who live and breathe technology do so because it provides us with a service and freedom to share our lives with others. There is a tacit assumption that once we leave the store, the device we have in our pocket, backpack, or desk is ours. Opensource.com

Samsung investigating 840 Evo slowdowns, prepping another fix Last month, we reported that some Samsung 840 EVO SSDs are still experiencing slow read speedswith old data. The issue was supposedly fixed with a firmware update issued in October, but some patched drives continue to exhibit the problem, including one of our own. Late Friday afternoon, Samsung issued the following statement on the matter... The Tech Report

If software looks like a brain and acts like a brain -- will we treat it like one? Long the domain of science fiction, researchers are now working to create software that perfectly models human and animal brains. With an approach known as whole brain emulation (WBE), the idea is that if we can perfectly copy the functional structure of the brain, we will create software perfectly analogous to one. Ars Technica

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Hey guys,

Do you think you could avoid reblogging shitty click bait from Kotaku?

Thanks and regards,

A concerned reader.
 
Lol, its shitty but it isn't clickbait. Clickbait is when you give something a misleading title solely for the purpose of bringing in views. Well the title is accurate and its your fault if you weren't expecting to read about what it exactly described it would be about. Believe me though, the article deserves a worse word to describe it then shitty. The article goes fairly well into detail about how DLC has hurt the gaming experience and then tries to convince us its overall better for the industry because they don't have to layoff employees developing these games. The lower turnover rate is supposed to be good for games because these "experienced" individuals stay employed and are supposedly kept on for more projects. Its totally believable because these DLC riddled games are just SOOO well tested. They have practically no glitches and crashes EVAR. The Internet connected console spelled the end for a genuinely well developed single player gaming experience and I hate everything the gaming industry is today.
 
The Internet connected console spelled the end for a genuinely well developed single player gaming experience and I hate everything the gaming industry is today.

That's what happens when the business *****s in suits come in and take over a corporation. All the passion and dedication from those people who genuine love making great games disappear in favor of maximizing profits (this happens in all industries when the business suits come in). Quality suffers as a result and it's evident from most titles out there today. I preferred gaming in the 90's where it wasn't as huge and we still felt the heart and soul of a developer when they made a new game instead of rehashing the same IP's over multiple iterations. I remember back then, a sequel was a fairly rare occurrence.
 
Lol, its shitty but it isn't clickbait. Clickbait is when you give something a misleading title solely for the purpose of bringing in views. Well the title is accurate and its your fault if you weren't expecting to read about what it exactly described it would be about. Believe me though, the article deserves a worse word to describe it then shitty. The article goes fairly well into detail about how DLC has hurt the gaming experience and then tries to convince us its overall better for the industry because they don't have to layoff employees developing these games. The lower turnover rate is supposed to be good for games because these "experienced" individuals stay employed and are supposedly kept on for more projects. Its totally believable because these DLC riddled games are just SOOO well tested. They have practically no glitches and crashes EVAR. The Internet connected console spelled the end for a genuinely well developed single player gaming experience and I hate everything the gaming industry is today.

The internet for all it's good has it's cons as well. It's given(and keeps on giving) software developers more control over its consumer base. Big-brother 24/7. Instead of having to enter a product key once and then being able to use that software product until your 6 feet under the ground. You get to rent it by the hour now. Say hello to the cloud where you give up even more control and become more dependent upon these companies. They release a patch or update every so often to justify this perpetual money train. If the internet connected console destroyed quality single player games it's doing just as much damage to the Windows operating system as well.

Can't wait to see how Windows 10 goes down. I realize people gotta make money somehow. But being treated like a cow in a herd isn't my idea of the ideal situation for any software product.

I think rapidly released/updated software will inherently always be a recipe for disaster.
 
Anybody got any theories why it's taking/taken Samsung so long to fix the same issue on their 840 EVOs? Why isn't this an issue on the 850 series? Is it a fault in the hardware itself?
 
Lol, its shitty but it isn't clickbait. Clickbait is when you give something a misleading title solely for the purpose of bringing in views. Well the title is accurate and its your fault if you weren't expecting to read about what it exactly described it would be about. Believe me though, the article deserves a worse word to describe it then shitty. The article goes fairly well into detail about how DLC has hurt the gaming experience and then tries to convince us its overall better for the industry because they don't have to layoff employees developing these games. The lower turnover rate is supposed to be good for games because these "experienced" individuals stay employed and are supposedly kept on for more projects. Its totally believable because these DLC riddled games are just SOOO well tested. They have practically no glitches and crashes EVAR. The Internet connected console spelled the end for a genuinely well developed single player gaming experience and I hate everything the gaming industry is today.

I appreciate the whole keeping people there, but be honest and up front with your reasons. Don't just pad your games with literally, a bunch of items behind a pay wall and not unlockable in game. IE: BF Hardline's Deluxe Edition.

Given how many gamers across the PC alone, who feel seriously burned by all this it's no surprise. I've appreciated DLC in things, when it's actually useful and not insanely expensive. Otherwise I feel like they are trying to, reel everyone in with their constant excuses of bad decisions. Hiding things behind a pay wall, and fragmenting the community. Maps are a huge issue in games, because it then fragments everyone.

Basically meaning that, they need to be more up front on things. If they can't tell customers of said reasons for some excuse or another, then don't get upset when fans start to leave your games. Being more open with the community helps out, because then it's not like "Hey um yeah..about those free things.." last minute explosions of outrage. Yes there's always the vocal minority who whip up a storm, but at least being out there and talking about it can make you look better.
 
Anybody got any theories why it's taking/taken Samsung so long to fix the same issue on their 840 EVOs? Why isn't this an issue on the 850 series? Is it a fault in the hardware itself?

Most likely the NAND since all but the 1TB 850 (MGX) uses the MEX controller. The 840 series uses 3-bit/cell MLC NAND Flash, and the 850 uses 3D V-NAND. The problem comes from stale data that isn't being refreshed, and when it is being read, it can dip down to ~250MB/s (the previous problem brought that down to ~50MB/s)!

It appears Samsung has verified there is a problem, and according to pcper.com, "Samsung will release an updated version of the Samsung SSD Magician software in March that will include a performance restoration tool."
 
The Kotaku article on DLC might as well of been written by publishers/developers themselves, because it totally reads like it was. It's probably the worst tech/gaming article I've ever read.

For the real scoop and a gamers' perspective on DLC, F2P, Pay Walls and Online Passes, check out Jim Sterling's (Jimquisition), and TotalBiscuits' YouTube videos on the topics. You're welcome, and thank God for me!

If I could erase that Kotaku site from existence I would, because it's absolute garbage.
 
It appears Samsung has verified there is a problem, and according to pcper.com, "Samsung will release an updated version of the Samsung SSD Magician software in March that will include a performance restoration tool."
Samsung verified the problem back in September last year, but only for the EVO, not the 840 (non-EVO/non-Pro). Five months between firmware updates doesn't auger well for either short term or long term confidence. Might not have been such an issue had the series not garnered so many Best in Show awards.
 
Samsung verified the problem back in September last year, but only for the EVO, not the 840 (non-EVO/non-Pro). Five months between firmware updates doesn't auger well for either short term or long term confidence. Might not have been such an issue had the series not garnered so many Best in Show awards.

I assumed he was asking about the 840 EVO, so I helped him out the best I could.

In October, Samsung released a tool to address a slowdown in 840 EVO Sequential Read speeds reported by a small number of users after not using their drive for an extended period of time. This tool effectively and immediately returned the drive’s performance to normal levels. We understand that some users are experiencing the slowdown again. While we continue to look into the issue, Samsung will release an updated version of the Samsung SSD Magician software in March that will include a performance restoration tool.

http://www.pcper.com/news/Storage/Samsung-Promises-Another-Fix-840-EVO-Slow-Down-Issue
 
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Don't just pad your games with literally, a bunch of items behind a pay wall and not unlockable in game. IE: BF Hardline's Deluxe Edition.

Pay wall implies you are stuck or at a disadvantage until you pay. This is not the case with Deluxe Edition. Shady? Yes. But not a pay wall.

Hardline Charges 10$ for Battlefield 4 Guns?
 
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