I have never hacked and never will but I'm just curious about the technology and the programmer's skill. What I'm asking about the general concepts like:
Someone cracks/decomplies the original C+ code (or whatever language), then determines how the program detects damage, blah blah blah.
I remember installing mods for Quake games, but this was sooo long ago I forget the details. It had to do with DLing a new PAK file and renaming it to the original and renaming the orginal (as bk) and putting this in the root folder of Quake. If I remember correctly. But these weren't hacs, just fun mods. like a jetpack or new weapons and all players had these.
How does an AIM bot work?
Are hacs a recompiled PAK file(or equivalent) of the original game.
Are hacs a small application you can set your config file to open and run in parallel with the application?
See I'm clueless.
EDIT: I am NOT looking for details of any particular game and I don't want anyone to reply with such. This is purely a theoritical discussion of concept only. Thank you.
Thanks.
Someone cracks/decomplies the original C+ code (or whatever language), then determines how the program detects damage, blah blah blah.
I remember installing mods for Quake games, but this was sooo long ago I forget the details. It had to do with DLing a new PAK file and renaming it to the original and renaming the orginal (as bk) and putting this in the root folder of Quake. If I remember correctly. But these weren't hacs, just fun mods. like a jetpack or new weapons and all players had these.
How does an AIM bot work?
Are hacs a recompiled PAK file(or equivalent) of the original game.
Are hacs a small application you can set your config file to open and run in parallel with the application?
See I'm clueless.
EDIT: I am NOT looking for details of any particular game and I don't want anyone to reply with such. This is purely a theoritical discussion of concept only. Thank you.
Thanks.