I hope someone brings this before an American court, our 1st sale doctrine should apply.
If I were Valve, which I'm glad I'm not, I would just turn it around and either:
1) ditch the EU market
2) charge a fee for resales via Steam (turning a profit on that product again)
If the EU was so serious about their economy they would do well to develop their own online stores (E.g. GOG.com) that actually compete against Steam. Ah, but there's the catch. No one wants to do the hard work.
Because voluntarily losing a target audience of +500 million people somehow makes sense...Sounds like Valve should simply just wax Steam service in the EU. Problem solved.
Software licenses cannot become "used" in the traditional sense. They do not experience wear and tear. The software remains in pristine condition. I don't think that should have been used a justification to allow individuals to resale licenses....to be sold in used condition without the permission of the maker or the original seller.
The courts have never been a big fan of shrink wraped agreements. I can see this as a good thing, the infastrutre is already in place thanks to trading cards on steam. Let people list their games for the price they want, valve gets a standard 10% just like Amazon and eBay. I know I'd love to sell some games I don't want anymore, like black ops 2.Because voluntarily losing a target audience of +500 million people somehow makes sense...
Reading between the lines the court ruling seems important simply for having the balls to call out "just because you call it a license doesn't automatically make it one when the sole underlying intention for doing that for normal consumer products sold as one-off purchases with no ongoing contract / payments is purely to try and skirt normal national First Sale Doctrine laws that protect consumers buying & selling owned products to artificially inflate demand for digital goods" bad EULA's for what they are.
This can't be enforced and it will not make Steam or other licence sellers change. Imagine Adobe allowing the resale of their software.
Doesn't really matter how you write down your TOS. If those do not comply with laws, thus being illegal, they are not legally binding.
If you buy a physical copy of the game in store, no one tells you that you don't own it and the rest of the stuff. You paid for the product. Then when you are trying to activate it, you are being coerced that in order to USE SOMETHING YOU HAVE PAID FOR, you must comply with the terms. That is not something I would call mutual consent and acceptance either. Courts should look at this too.
Sounds like Valve should simply just wax Steam service in the EU. Problem solved.
This is the crux of it. Valve wants to change the definition of licensing software purchases just because they provide a marketplace. The French court says get lost (as it should). Software companies don't dictate the law or EULAs that contradict the law.I agree with this ruling.... simply put....
01. If I bought it, I own it.
02. If I own it, I can sell it.
03. If steam prevent me selling it, I never owned it, and steam can refund every penny I gave them.
This can't be enforced and it will not make Steam or other licence sellers change. Imagine Adobe allowing the resale of their software.
This is the crux of it. Valve wants to change the definition of licensing software purchases just because they provide a marketplace. The French court says get lost (as it should). Software companies don't dictate the law or EULAs that contradict the law.
NMS may have had a bad launch, but nowadays it is praised as a success story of perseverance and how to turn things around. It's a very good game. Are you confusing it with Anthem or other crap that gets abandoned after a bad launch?Steam should be able to buy back all our games, for it's used price... and offer it to others.
Steam won't loose revenues, it is these sh!thouse developer's who put scams out there, and their companies should fold, but don't due to mass-marketing.
No Man's Sky... is a title & developer that should've gone bankrupt & disappeared. Instead, all they do is cloud the gaming world with white lies and string people along on hopes. So much People's money wasted...
NMS may have had a bad launch, but nowadays it is praised as a success story of perseverance and how to turn things around. It's a very good game. Are you confusing it with Anthem or other crap that gets abandoned after a bad launch?
And steam would lose revenue if they allowed the resale of games. They get a percentage from the sale and sh products have a lower price, thus lower revenue. It would also mean that Steam would get money and the devs won't and I don't see devs agreeing to something like that, they will 100% demand a percentage.
You clearly haven't played NMS in a very long time. But hey, if it isn't your preferred genre then nobody is forcing you to play it. I've seen people refer to Minecraft with the exact same "adjectives" and yet it still is very popular.Yeah, that is if you sell it back to Steam, who still has to compete with the open market. But yes, crummy games will get resold more often and those developers will not get a taste of the resale...
So the point is, these developers will have to have a good concept BEFORE starting development, instead of pretending they are a silicon programmers while they buss tables. Good products won't get resold quickly, thus more sales.
And yes, NMS is an utter flop.... bland, redundant and childish interaction/gameplay. It is not a game, it is a rabbit hole to see if people are actually this stupid. It's like you guys never played spore or other similar games before. NMS offers gamer's nothing but a promise that never is.