PhysX FluidMark is a physics benchmark based on NVIDIA PhysX engine. This benchmark performs a fluid simulation using SPH (Smoothed Particle Hydrodynamics) algorithm to increase the realism of the fluid. FluidMark supports GPU PhysX (NVIDIA GeForce 8+ only) as well as multi-core CPU PhysX.

This benchmark exploits OpenGL for graphics acceleration and requires an OpenGL 2.0 compliant graphics card: NVIDIA GeForce 5/6/7/8/9/GTX200 (and higher), AMD/ATI Radeon 9600+, 1k/2k/3k/4k (and higher) or a S3 Graphics Chrome 400 series.

The startup interface allows you to tweak the benchmark features such as:

  • GPU or CPU PhysX
  • Multi-Core CPU PhysX support
  • Benchmark mode or stability test / interactive mode. Interactive mode makes it possible to move the camera (mouse) and to pause PhysX engine (with P key).
  • Fullscreen or windowed for each type of run mode
  • Window size selection (standard or custom)
  • MSAA samples selection
  • Benchmarking parameters: time based or frames based

What's New

  • FluidMark 1.5.4 fixes a minor bug in fullscreen mode (the keyboard did not work, rather problematic for the ESC key).