It appears that all the negative feedback directed at the Xbox One has forced Microsoft to reconsider its stance on several of the console’s requirements. In an updated Q&A page, the company just revealed that their next generation console will no longer need to check in with the company’s servers at least once every 24 hours in order to let you play games, and that there will be no limitations to using and sharing discs.

The move comes amidst heavy criticism following E3, where Sony took a few jabs at Microsoft and essentially won the gaming crowd over by announcing all the things that the PlayStation 4 wouldn’t do.

Microsoft says an online connection will be required during setup, but once that’s done you’ll be able to play games offline and take your Xbox One anywhere. Likewise, sharing will work as it does today on Xbox 360 -- that is, gamers will be able to trade or gift physical copies of games without paying any additional fees.

Regional restrictions have been dropped too, and games downloaded from Xbox Live will be playable offline.

Microsoft warns that some of these changes will impact some of the scenarios previously announced for Xbox One. For one thing, downloaded titles cannot be shared or resold, and though it’s unclear if games are still installed on the hard drive, playing disc based games will now require that the disc be in the tray.

The company says they’ve heard the message loud and clear, and since games will still be available as digital downloads on day of release, gamers will get the choice of how they want to consume content.