Dark Souls III is arguably the biggest game to launch this month and with few other major releases there probably isn't much of an argument to be had, especially since the main competition wound up being a steaming pile (Quantum Break).

As with Dark Souls II, the third iteration has made its way to PC as a port from console, albeit with bonuses for the master race including enhanced graphics, better performance and higher resolutions.

Using the engine from developer FromSoftware's 'Bloodborne', Dark Souls III looks quite impressive but you can certainly tell this is a console port after a few seconds in the menu system. The tweakable options are decent though the game gives no real explanation of what you are enabling. For example, anti-aliasing can only be turned on or off.

The one real gripe we have however is the frame cap. That's right, Dark Souls III has a 60fps cap and there doesn't appear to be a way to circumvent it. Although the game plays fine when maxed out at 60fps, frame caps rarely sit well with the PC gaming community.

The good news for now is that most PC gamers along with professional reviewers seem to be giving Dark Souls III two thumbs up. PC Gamer awarded it a score of 94 out of a possible 100, while in TechSpot's Product Finder that tracks reviews across the web, it's got a metascore of 87 out of 100.

Testing Notes

As you might expect from a game that has a frame rate cap, Dark Souls III doesn't include a built-in benchmark. Therefore, we will be using Fraps to record minimum and average frame rates of over 30 different graphics cards at three popular resolutions.

For testing the quality settings have been set to the 'Max' preset which sees every option set to its highest value. The game has been tested at 1080p, 1440p and 4K using the latest AMD and Nvidia drivers. This means the AMD Crimson Edition 16.4.1 Hotfix and GeForce Game Ready 364.73 drivers were used.

The benchmark pass was kept simple: we recorded 70 seconds of gameplay from the start of the first level, we took the same path each time and we simply ran past any enemies.

Test System Specs