Asus introduces 49-inch super-ultrawide OLED gaming monitor at Computex 2023

Daniel Sims

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The big picture: Curved ultrawide monitors exceeding 40 inches from companies like LG, Dell, Philips, and Samsung have gained prominence over the last few years. Asus has revealed a product at Computex that combines the form factor with a QD-OLED panel, intensifying the company's competition with Samsung's Odyssey Neo G9.

Asus has unveiled a 49-inch QD-OLED addition to its lineup of ROG ultrawide monitors. Outside the display technology, the PG49WCD looks similar to Samsung's Odyssey Neo G9 and the XG49WCR Asus introduced in January.

Like its counterparts in the ultra-high-end monitor space, Asus' new screen is 5,120 x 1,440 pixels – essentially two 27-inch 1440p monitors fused side-by-side. Like the XG49WCR, it tries to cover the user's periphery vision with a 1,800R curvature.

Compared to other 49-inch 5K monitors, the QD-OLED model's main sacrifice is in refresh rate. It's limited to 144 Hz (with a 0.03ms response time and AMD FreeSync Premium), while the XG49WCR reaches 165 Hz, and Samsung's offering achieves 240 Hz.

The PG49WCD boasts VESA DisplayHDR True Black 400 certification with 10-bit color and 99 percent DCI-P3 color gamut. With HDR enabled, the peak brightness is 1,000 nits across three percent of the display's surface area.

The monitor includes a sizable cooling apparatus. The rear-mounted heatsink provides a fanless solution for the mainboard, while the panel manages thermals with a graphene film layer just beneath.

Asus doesn't say exactly how many ports the PG49WCD includes, and the provided pictures aren't quite big enough to tell, but the company confirmed it features DisplayPort 1.4 and HDMI 2.1 outputs. It also features multiple USB 3.1 Gen 1 Type-A ports and a 90W Type-C port.

Both of Asus new super-ulrawides feature internal keyboard-video-mouse switching. With two PCs connected to a monitor, users can display video signals from both side-by-side for a two-in-one experience. Moving the mouse cursor between the two sides automatically switches control from one PC to the other, and the USB connection enables seamless file transfers between the devices.

Asus hasn't revealed pricing or availability details for its new 49-inch 5K displays, but they will likely be expensive. The Odyssey Neo G9 launched at $2,500 but has since frequently been offered around the $1,700 range, so don't be surprised if the Asus monitors are in that neighborhood.

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I won a Samsung 49" monitor in a hackathon. I thought I would love it, but it was too big, and I really didn't get on with it at all.
Sat in front of it you had to physically move you head side to side to read all parts of the display. For me personally a 34" panel is the sweet spot to have sat on a desk in front of you.
 
Give me a 34" 4000 x 1800 HDR1000, mini-led (1200 dimming zones), 100% AdobeRGB, 99% DCI-P3, 85% REc 2020, 120Hz, 2 USB 3.2, 2 USB C, DP 2.0, HDMI 2.1a, monitor for $2K and I'm in like Flynn
 
Give me a 34" 4000 x 1800 HDR1000, mini-led (1200 dimming zones), 100% AdobeRGB, 99% DCI-P3, 85% REc 2020, 120Hz, 2 USB 3.2, 2 USB C, DP 2.0, HDMI 2.1a, monitor for $2K and I'm in like Flynn
this is close.

ViewSonic ELITE XG321UG 32 Inch 4K IPS 144Hz Gaming Monitor with G-Sync, Mini LED, Nvidia Reflex, HDR1400, Advanced Ergonomics, HDMI and DP for Esports https://a.co/d/aAdhLqd
 
These ultrawides already look super impressive, no doubt. I just cannot imagine a use case that would ever push me to buy one. If you're exclusively running simulators and plan to mount this or use this specifically for that, then I can. I run simulators...some. And then I watch streams, play single player games, other multiplayer games and browse the internet. It just seems to me that a three monitor setup for any other use is much more versatile.
 
I've been using a triple monitor setup @ 5760x1200 60hz for over 12 years now. With bezel correction it's 6060x1200. Once you learn how to properly use it it's great, but only for certain types of games.

When I first set things up I'd move my head to look at the outside monitors and it wasn't all that helpful for first/third person games. I soon learned the the trick is to totally ignore the two outside monitors and just let them fill in your peripheral vision. Then resist the urge to move your head and instead let the mouse movement change your point of view. Alternatively, for games that don't use those viewpoints like RTS, triple monitors are pretty much useless.

I would expect that these massive ultra-wides would work the same way. And while tempted to throw down the cash for one, the current monitors I use are high end IPS with pretty low response times for the era. If I remember correctly it's like 4-5ms, which was great for IPS back then. Close to full colour and just sweet looking after all these years. The worst complaint I can come up with is they use tubes and can throw off a lot of heat. But I just can't bring myself to part with them, even if they are older than dirt.
 
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