Company of Heroes 3 takes the WWII RTS to battlefields of Italy and North Africa

Humza

Posts: 997   +169
Staff member
What just happened? Relic Entertainment has announced the third installment in the long-running Company of Heroes franchise. The latest entry in the classic RTS series aims to take players across massive battles in the Mediterranean theater with a dynamic campaign featuring American, British and German forces, next-gen destructible environments brought on by air, ground and naval armies, and new gameplay elements like breaching infantry and tactical pauses. CoH 3 is currently in development, with a developer preview out now on Steam and an official release expected sometime next year.

The original Company of Heroes from 2006 is still one of the best RTS games around, arguably better in execution than the more detailed and complex sequel that arrived in 2013. Relic's third entry looks to capture the magic of the original, albeit on a much bigger scale with upgraded visuals, AI, and gameplay for intense campaign and multiplayer action.

Following the lukewarm reception of 2017's Dawn of War III, Relic Entertainment says it focused heavily on player feedback for developing CoH 3. The game's Mediterranean and North African setting was chosen following a unanimous vote by the CoH community, as the location allowed for much fairer armies to battle across varied terrain.

Like its USSR-focused predecessor, CoH 3 will feature a dynamic campaign but with new gameplay elements like turn-based combat and tactical pauses, allowing players to freeze the action for when things get too hairy, explore the map and issue commands to their units before resuming. PVP battles, however, will only take place in real time.

To counter players that quickly garrison infantry in buildings, a new "Breaching" mechanic will let opponents drive them out with grenades, flamethrowers and other weaponry for challenging skirmishes. Tank battles, which usually happen late in the game, will also get more intense by accounting for side armor damage, with added terrain verticality providing new opportunities for gaining tactical advantage.

CoH 3 currently has a limited-time preview demo showcasing part of the Italy campaign that players can try out with the CoH Development Program until the start of August.

On its Steam page, Relic notes the game will "delight even the most ardent WW2 enthusiasts," featuring the series' largest number of launch factions to date and new engine technology for Hollywood blockbuster-levels of cinematic action.

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nodfor

Posts: 209   +369
3k hrs in CoH2 (MP)
Looking forward to this
A bit worried about the faction number though, the more factions that exist the harder it is to balance MP.
 

DZillaXx

Posts: 486   +621
CoH was one of those rare games that somehow nails everything. You don't see these too often, maybe once every decade or two. To this day the first CoH is still arguably the best RTS game on the market. CoH2 was a huge let down, while not a bad game in its own right. Trying to follow a masterpiece with another masterpiece is nearly always doomed from the start.

While I expect this game to be good, dont expect CoH good. That game still holds up well to this day. I am looking forward to this regardless.
 

Neatfeatguy

Posts: 793   +1,384
Loved me the first CoH game. I thought the 2nd didn't hold up well to the original, but was still enjoyable.

My brother is hyped, he absolutely loved the first and second game. I just told him there's a playable demo for a CoH3 level and he's wishing he could drop what he's doing at work to go try it out.