Crimson Desert hits 4K 60fps with ultra settings, ray tracing, and no upscaling on a Radeon 9070 XT or GeForce 5070 Ti

Daniel Sims

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Something to look forward to: Developer Pearl Abyss has spent six years showcasing screenshots and videos from its upcoming open-world fantasy game, Crimson Desert, which many suspect are too good to be true. With the game's launch just over a week away following repeated delays, newly published full technical spec sheets indicate performance metrics just as ambitious as the game.

Pearl Abyss recently released detailed system requirements and performance spec sheets for Crimson Desert on desktop PCs, handheld PCs, Apple devices, and consoles. The company's internal testing suggests that achieving 60 frames per second with ray tracing enabled will not require the latest high-end graphics cards.

On PC, Nvidia's GeForce GTX 1060, which turns 10 this year, can still achieve 30 frames per second at 1080p, upscaled from 900p. Meanwhile, the RTX 2080 or AMD's Radeon RX 6700 XT can reach 60fps at native 1080p or 30fps at native 4K.

Modern upper mid-range cards such as the RX 9070 XT or RTX 5070 Ti can maintain 60fps at ultra graphics settings in 4K. Pearl Abyss explicitly mentions upscaling in the desktop PC chart's minimum bracket and on the other spec sheets, suggesting that the Ultra bracket is intended to estimate requirements for native 4K.

Also read: The Most Anticipated PC Games of 2026

Furthermore, the developer recently sent Digital Foundry a demonstration of Crimson Desert running in 4K with FSR native anti-aliasing (AMD's equivalent to DLAA) on an RX 7900 XTX, a GPU that often posts benchmark results similar to the 9070 XT and 5070 Ti. The footage was captured at 60fps, with ray-traced global illumination and reflections enabled. The game also supports DLSS 4 and FSR Redstone, which will help lower-end cards achieve high resolutions and frame rates.

FSR 3 upscaling and frame generation are required to achieve frame rates above 30fps on the Asus ROG Xbox Ally and ROG Xbox Ally X. The standard ROG Xbox Ally features the same SoC as the Steam Deck, so users should expect similar performance on Valve's popular handheld gaming PC.

Similarly, Macs rely on MetalFX upscaling and frame interpolation to reach 60fps at 1080p or above, especially with ray tracing enabled. Furthermore, Pearl Abyss revised its earlier minimum macOS requirement from an M1 to at least an M2 Pro, M3, or M4. Achieving 1080p requires at least an M3 Pro, M4 Pro, or M5, while upscaled 4K demands an M3 Ultra or M4 Max.

Meanwhile, the standard PlayStation 5, PlayStation 5 Pro, and Xbox Series X each offer three performance modes, all of which include ray tracing. The PS5 and Series X can maintain 60fps at 1080p with RT set to low, while the PS5 Pro uses the latest version of PSSR to upscale from that resolution to 4K, outputting similar performance with ray tracing set to high.

The balanced and quality modes on consoles maintain 40fps and 30fps, respectively, while upscaling to 4K from various resolutions above 1080p. The PS5 Pro's 30fps mode sets ray tracing to ultra at native 4K. Only the Xbox Series S sacrifices ray tracing and 60fps gameplay.

Prior trailers and preview videos have showcased impressive graphics, massive open-world environments, large numbers of characters, and numerous systemic physics interactions. Rather than using Unreal Engine 5 like most recent AAA games, Pearl Abyss opted to develop its proprietary BlackSpace Engine. Demonstrations of the game's action, puzzle-solving, and flying elements have drawn comparisons to titles such as Crysis, Far Cry 2, and The Legend of Zelda: Breath of the Wild.

Crimson Desert launches on Steam, the Epic Games Store, the Mac App Store, the Microsoft Store, PlayStation 5, and Xbox Series consoles on March 19.

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Screenshots look good but based on what video I've seen it just doesn't look like an interesting game. Boring slasher combat.
 
Waiting for reviews and day 1 coverage to see whether I get this on PC, PS5 Pro, or at all if the performance actually sucks. Been itching for a medieval fantasy RPG and Oblivion Remastered, Witcher 3, and Baldur's Gate 3 haven't really been doing it for me.
 
I mean it does not look that good. Looks like some old engine and slapped some modern effects on it...no wonder it runs good
 
If you want medieval RPG (without the fantasy), the Kingdom Come Deliverance games are very good.
I actually just tried the first one over the weekend but both the combat and lockpicking annoyed me so bad that I quit after losing all my lockpicks in the intro lol. Those systems are great for those who like them I'm sure, the combat reminded me of Mordhau and Chivalry, but they just aren't for me.
 
This is the first new game that has interested me in over a year. And predictably, it will run just fine on my 6800xt. STILL no reason to upgrade.

I hope this one is good. I need a good new game.
I mean it does not look that good. Looks like some old engine and slapped some modern effects on it...no wonder it runs good
Looks better then 99% of the UE5 slop from the last 4 years. Unironically, most UE5 games look like asset flips with godawful model quality.
 
I actually just tried the first one over the weekend but both the combat and lockpicking annoyed me so bad that I quit after losing all my lockpicks in the intro lol. Those systems are great for those who like them I'm sure, the combat reminded me of Mordhau and Chivalry, but they just aren't for me.
Ditto.
 
Players are spoiled. They do not know what they want but will whine till they get something.

For them the games are
- another copy of existing thing
- boring
- too convoluted and difficult
- too expensive
- have too generic look
- does not run well on potatoes
- or any combination of above
 
How? Because it has climbing and you can use a sword?

And what do you mean better options? The game isn't even out yet!
Honestly all week games play the same. For that audience u just need to replace the names in the game with new ones, make new skins, give the game a new title and it will sell.
 
This is the first new game that has interested me in over a year. And predictably, it will run just fine on my 6800xt. STILL no reason to upgrade.

I hope this one is good. I need a good new game.

Looks better then 99% of the UE5 slop from the last 4 years. Unironically, most UE5 games look like asset flips with godawful model quality.
I genuinely do think most of the UE5 games ARE asset flips.
 
Well, it's a good sign as far as early indications go but also going by past kerfuffles, signs that optimisation is ok says nothing for a launch state or what the devs might regard is a good enough one I think we've all seen that enough times (and it very much influences how I buy and/or run games the last couple of years)

But yeah, assuming the actual gameplay is good or up my street it's nice to know I can likely run this very well at least. The 7900XTX should do great at 3440x1440, bar any hidden upscaling or RT necessities (of which I've seen none in my short look) and likewise the laptop (6800H/3070ti/16Gb @ 1440p) where it'll likely see some play if the game is long enough. The only murmur is re most recommended/ultra requirements listing including a heavy hitter, 13/14-700/900 or some X3D while I'm still using a 5800X that's held up (backed by benchmarks for much of the last 5 years) pretty well at 3440x1440 and 4K.

A good sign but as ever, we will see how several aspects of this whole go before I throw cash at it.
 
I’ve played Black Desert Online and I can’t say I’m a huge fan of Pearl Abyss. That game simply tried to do too many things right and ended up not excelling at any of them. From the promotional materials I've seen for Crimson Desert, it seems they’re using the same approach here. I hope I’m wrong, but I’m feeling somewhat pessimistic about this game.

And, like everyone else has been saying here, KCD2 is the real deal. I've just played it recently and it’s fantastic; no other RPG in over 20 years of gaming has had me so hooked. I never thought I’d be so absorbed by an RPG without any fantasy elements, but I was. Even the graphics are miles ahead of anything UE5-based I've ever seen, looks like Warhorse took Cryengine to its absolute limit with this one. It's just beautiful.
 
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I mean it does not look that good. Looks like some old engine and slapped some modern effects on it...no wonder it runs good
Not sure what you're looking at, but it looks great.
I actually just tried the first one over the weekend but both the combat and lockpicking annoyed me so bad that I quit after losing all my lockpicks in the intro lol. Those systems are great for those who like them I'm sure, the combat reminded me of Mordhau and Chivalry, but they just aren't for me.
KCD1 is not a good example. There's talk of remastering it. KCD2 is more accessible for first time players.
 
One of few games that has caught my interest in recent years. Wouldn't mind playing something new for a change, not paying €69,99 for it though - I'll wait for it to go down.
 
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