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I agree you do not need DX11 for a great game or even great graphics however.Guest said:
Please go to VGChartz.com and check out some cross-platform games and see how well they sold on the PC. Look at Call of Duty games. Each game has sold 10+ Million copies. How many copies of Crysis 2 sold on the PC? Almost all cross-platform games sell far more copies on consoles than on the PC. So my point is not all developers are going to spend $5 million dollars extra so that you have DX11 features (since consoles can't run DX11 code). The Witcher 2 looks great, despite only being a DX9 game. Therefore, it's not even necessary to have DX11 features to have a great looking / fun game.
Crysis 2 was supposed to have "the best" graphics, which requires DX11 to be used as it does have features that simply cannot be supported by DX9 and they do make the graphics look more realistic and once again crysis can be used as a bench mark and will be a more imersive experience.
The point of all the complaining is that before Crysis 2 was released, it was listed as DX11 compatible, it was announced again and again that it will deliver the best graphics in any game to date and raise the bar above the orginal, The company even went out on a limb and said it was making sure the PC version would be superior.
Yet all of these have yet to surface. Finally now we are going to see what the game engine is actually capable of and now we will finally see the efforts that the comany has put in for the PC version like they said.
Why would sales figures be bigger for the PC version when, so far, it has been a complete let down over what the company promised? They didn't break any promises for the console version, it came out exactly how they had planned.
I think once this patch is released Techspot should do an updated review and see what the effects are like and how they affect system performance before simply passing this up as to little to late.