Well, you people know how Metro 2033 has been called the crysis of modern day. They both can easily eat a whole gigabyte of video RAM, and both bring the average system to its knees. However, for the time, Metro 2033 isn't as bad. With a Crossfire Radeon 5970 with four GPU's or a TRI-SLI GTX 580 can eat these games alive at any resolution you care to mention. Hope you have 4GB Radeons, though. And I wish there were 2GB GeForce varieties. The one let-down over AMD. Anyway, not something that a sane person would buy. But none-the-less possible.
Even I who is crazy about graphics and GPU's would be stretched to buy even 2
GPU's because of money, power consumption, and the realisation of how much money I actually should spend just to game instead of saving up for a car. I'm just settling on a GTX 580 from the American EVGA site - not the Australian one - they add $220 onto the price with even exchange rates. And I don't know where that X58 SLI Micro Motherboard has gone. I was really thinking of making a system with that.
But anyway, back to the point. What was the most powerful GPU in 2007 when Crysis was released? I can't find out from Google. But my point is I'm pretty sure that 2 or 3 way multi-GPU setups in that wouldn't get close, or perhaps even die from lack of memory, especially with 8xAA (I like Multisampling). How or why did they make this game? How would they even test this game on the highest settings, in times before 2007? Did they have some sort of supercomputer which emulated powerful GPU's? I am still baffled. Does anyone remember back into 2007, before I researched this stuff? What would get the closest to killing this game with Multisampling? What was the biggest memory size?
Any help would be appreciated. I'm dying to figure this out.
Thanks
12johnni
Even I who is crazy about graphics and GPU's would be stretched to buy even 2
GPU's because of money, power consumption, and the realisation of how much money I actually should spend just to game instead of saving up for a car. I'm just settling on a GTX 580 from the American EVGA site - not the Australian one - they add $220 onto the price with even exchange rates. And I don't know where that X58 SLI Micro Motherboard has gone. I was really thinking of making a system with that.
But anyway, back to the point. What was the most powerful GPU in 2007 when Crysis was released? I can't find out from Google. But my point is I'm pretty sure that 2 or 3 way multi-GPU setups in that wouldn't get close, or perhaps even die from lack of memory, especially with 8xAA (I like Multisampling). How or why did they make this game? How would they even test this game on the highest settings, in times before 2007? Did they have some sort of supercomputer which emulated powerful GPU's? I am still baffled. Does anyone remember back into 2007, before I researched this stuff? What would get the closest to killing this game with Multisampling? What was the biggest memory size?
Any help would be appreciated. I'm dying to figure this out.
Thanks
12johnni