Posts: 4,879 +3,328
Disagree, not enough, actually let me re-phrase, no where near enough games support ray-tracing yet. So why should the performance be judged by purely RT performance?Considering ray tracing is available on the new consoles, has been available for over 2 years on the PC, It should be considered standard with “ultra” settings on mainstream reviews.
At this point RT off comparisons should be relegated to bespoke dedicated articles for users who wish to actively ignore and turn off the latest visual features.
Right now what Techspot is doing is giving AMD a free pass for lagging behind in RT performance on their PC solutions. Despite the fact that that AMD advertise it to consumers and share holders and even provide it on the consoles. Right now users are seeing potentially better visual fidelity settings on a console than what’s been tested here.
And if, for some bizzarre reason you do only play the handful of games that support RT, they have a dedicated article for those incredibly few people.
I don't think theres even 30 RT enabled games out there? Making this article impossible from your point of view.
I know you don't like it but, RT still isn't there, it's still got a few more years in the oven before we can officially say a decent amount of games use it and all price brackets of GPU's are capable of RT.