I saw DLSS 5 running across multiple games. It's not a face filter.

I think the comparisons that Nvidia flashed out to demonstrate DLSS 5 itself is very clear that it is not just a matter of lighting. The face of the characters definitely got transformed in very obvious ways. This reminds me of those phone cameras that will use AI to detect the subject and make the photo seem nicer. For example, I tried using a Samsung phone to take a picture of the moon and it is clear the moon image that I see with my eyes is very different from what appears on the picture. Almost feels like it detects the subject and looks up for an image to replace (or what they call AI enhanced).

Regardless of the final looks, I do think the hardware requirement to get this working pretty much negates any benefits. Instead of making games run faster, DLSS 5 is making game look better at the cost of expensive hardware requirement. I do think it is not progression but rather regression for gaming. I am playing a game, not watching a movie or enjoying the scenery. Over time, I just find AI a waste of sand and resources.
 
You also fail to mention that the 'destitute' of today have a higher standard of living than the middle class of 200 years ago, thanks to that progress you decry.

And of course, If you're truly dead-set against such progress, there are Amish and Old Order Mennonite communities that will happily take you in, to return to those beatific times of barn-raising and working in the fields, to return home each night, take a refreshing hand-pumped cold bath, blow out the lantern, and go to bed.


And yet, in that last year, the economy continues to grow healthily and the mass unemployment you predicted has failed to materialize.

Before the Industrial revolution, essentially 100% of adults and children age 12 and up worked long hours every day. Today, a full 40% of adults (and nearly all children) don't participate in the work force at all ... yet their standards of living are far higher today than then. I fully expect AI automation to increase that figure to 60% or higher .... but even as it does so, the lives of those most affected will improve. When food, housing, and even complex medical care can be cheaply provided via a robotic workforce, it can indeed become the human right that so many of you mistakenly believe it already is.
"And yet, in that last year, the economy continues to grow healthily and the mass unemployment you predicted has failed to materialize. " - and yet, taking data out of your ars makes no difference to actual statistical data. forget the US, where mass layoffs are happening daily, even in Romania where I live I see the same thing. from the IT sector to car manufacturing, we are seeing mass layoffs.

the economy isn't growing healthily. stop lying.
 
Then you either live in a small village, or you're not performing the search correctly. Just because it doesn't have "AI" in the title doesn't mean it isn't an AI-supported job.

You're also forgetting to account for the expansion in industries due to AI-enhanced productivity. To take an corollary from a few decades ago, word processors eliminated nearly all the typist, typesetter, proofreader, and editor jobs ... but by making professional writing so much easier and cheaper, ballooned the industry. We now have more than 20X as many writers employed in some manner as we did 50 years ago.


Instead of implying deception and fraud, why not try the tech yourself? Seriously, at this point, anyone who already can't see that AI content generation is the future of video gaming should probably be surgically sterilized to avoid passing on defective genes. In just 40 years, we went from computer games being 95% coding, 5% content generation, to today's 2% coding, 98% content generation ... and worsening fast.
It is indeed a rural area, our major industries are Nuclear decommissioning, farming and tourism.
 
taking data out of your ars makes no difference to actual statistical data. forget the US, where mass layoffs are happening daily ...the economy isn't growing healthily. stop lying.
May I introduce you to a handy new tool called 'Google', which demonstrates your errors.

US GDP Growth 2025: 2.2%
US unemployment Feb 2026: 4.4% (0.2% higher than the end of 2024, and 0.5% lower than it was a decade ago)

The sky isn't falling, Chicken Little.

I, somehow, miss the content in many modern "games".
Me too. I'd argue that this is because 98% of the time and resources in today's games are spent on the graphics and resources, and only 2% on coding and gameplay.

It is indeed a rural area, our major industries are Nuclear decommissioning, farming and tourism.
Give AI another 5-6 years, and AI-related jobs will be rife in those industries as well. And hopefully by then, your primary industry will include nuclear commissioning, not decommissioning.
 
It's just screen space postprocessing slop dude. It's everything ray tracing has been trying to get us away from in computer graphics. I am absolutely stunned to see otherwise reputable people glazing Nvidia over this.

It's just a fancier equivalent of slapping a reShade filter over the game - completely destroys the artistry and design of the original graphics.

Everything about this looks really bad.
 
At 1.5 million pound-force of thrust, the F-1 is almost 3 times the thrust as the Raptor 3 at 617,000 pound force.
But weighs nearly six times as much for that extra thrust, requires 9 times the space, took 60 times the man-hours to design, and cost nearly 1,000X as much to build.

As good as SpaceX engineers are, I doubt they beat the original Saturn V team. The difference is that computers really are better than slide rules.

There is simply no single chamber engine more powerful. So much so that Jeff Bezos went to the trouble of recovering several of them from the ocean to see how they worked.
No. In his own words, Bezos did so "to inspire five year olds". He placed the engines on display at the Seattle Museum of Flight .. not to garner cryptic design data.

https://www.space.com/37830-jeff-bezos-apollo-rocket-engines-recovery.html

Considreing the Apollo flight computer was not much bigger or more powerful than a modern calculator and was built in the 1960's Space-X had a substancial computational advantage.
That was my original point. I'm glad you agree.
 
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Update from Nvidia: "DLSS 5 only takes the rendered frame and motion vectors as inputs. Materials are inferred from the rendered frame."

Which means it can't be anything but a filter.

Technologically impressive that it can identify and then filter everything in real time (on 2 5090s), but also technologically strange as the GPU uses the materials data to create the rendered frame so why not pass that data on to the filter?

https://videocardz.com/newz/nvidia-confirms-dlss-5-uses-a-2d-frame-plus-motion-vectors-as-input
 
Update from Nvidia: "DLSS 5 only takes the rendered frame and motion vectors as inputs. Materials are inferred from the rendered frame."

Which means it can't be anything but a filter.
Incorrect logic. Even ignoring the motion vector input, there is no limit on the potential of inference. If you take a rough charcoal sketch of Monet's Water Lilies and from it create the vivid colors and rich detail of the original -- are you just a filter?

But instead of being prisoners of words and abstruse definitions of what is and isn't a filter, isn't the real touchstone here the results? I see a marked increase in realism for each of these images. Yes, in some cases the results may not correspond perfectly with the artists intent, but let's face it -- anyone who believes the blocky warped polygons and ragged bitmap textures of a traditional game ever correspond perfectly with an artist's vision are fooling themselves. DLSS5 presumably allows developers to iteratively tune the output, just as they would adjust any other effect for maximal results.
 
Your making a subjective judgment about people wanting games to be like real life!

You may want it. Not everyone does. Thus it's a subjective test for individuals to choose to like or dislike the output, regardless of how 'realistic' something is. Personally it gives me the ick and it turns out JH lied about what DLSS 5 actually does.
 
Your making a subjective judgment about people wanting games to be like real life!

You may want it. Not everyone does. Thus it's a subjective test for individuals to choose to like or dislike the output, regardless of how 'realistic' something is. Personally it gives me the ick and it turns out JH lied about what DLSS 5 actually does.

No im not. The stated aim of the tech is to have realistic lighting. Objectively it is doing well in that aim. Stop flogging a dead horse.
 
Nvidia has been influencing how games look for years, it's interesting how people are only now concerned with Nvidia negatively affecting the entire games industry. IMO, it's too late to complain about it now, Jensen doesn't care about the gaming market.
And I think the next step could be every part of a game is generated by AI, with no concern about the story or how playable the game is, and the GPU doesn't matter because all it would be is an AI accelerator processing the LLM story being fed into it. But, unless the AI bubble pops most won't be buying a GPU anyways.

The new low is tech media sites praising this and posting copy+paste PR articles.
It's never too late to complain. Complaining is how DLSS upscaling got good and why DLSS 1.0 got scrapped completely. Complaining is why Nvidia and AMD were forced to focus on frame pacing and 1% lows a long time ago. And complaining is why so many games and features failed to become popular.

Complaining and getting angry is why we got so many good things.
 
I love what I see and I cant wait for games using DLSS 5. Its just mindblowing to me what a jump in visual quality it brings. How can anyone be against that? I really dont get it.
 
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