Insider says Sony is scaling back PC releases for first-party PlayStation games

Skye Jacobs

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Rumor mill: Sony appears to be stepping back from its recent push to bring first-party PlayStation titles to PC. An industry insider has said that the company quietly changed course in 2025, resulting in fewer first-party single-player games being released on the platform. While this doesn't mean the end of Sony games on PC, it does suggest a more cautious strategy.

The new details, shared by noted leaker NateTheHate2, corroborate an earlier report by journalist Jason Schreier. According to these accounts, Sony no longer views PC ports – particularly of its single-player titles – as a major priority or a significant revenue driver. Several projects already in development are still expected to reach PC, but future conversions have slipped down the priority list.

Steam data offers a glimpse into the decision. Among Sony's internal studios, Insomniac Games stands out, with Marvel's Spider-Man Remastered topping out at roughly 66,000 peak concurrent players and Spider-Man 2 drawing a lower peak.

Ghost of Tsushima, developed by Sucker Punch Productions and ported by Nixxes Software, sits among the top PlayStation launches to date with a 77,000-player peak. Meanwhile, Horizon Forbidden West and The Last of Us Part II Remastered drew peak concurrent player counts of around 40,000 and 30,000, respectively.

For a company that measures success not only in sales but also in ecosystem engagement, those figures may have limited the appeal of investing heavily in PC ports. The long delays between console and PC releases may have diluted excitement, forcing the ports to compete against discounted console versions and broader backlogs. This conservative launch pacing is widely seen as a way to protect hardware sales – a pillar of Sony's business model – even if it may have blunted momentum on Steam.

The contrast with Microsoft's strategy could not be sharper. Xbox has embraced a multi-platform model that treats first-party games as software assets to be distributed widely, versus Sony's more hardware-focused approach. Sony continues to anchor its value proposition around console ownership and the PlayStation Network ecosystem.

That difference will be visible again on March 19, when Death Stranding 2: On the Beach arrives on PC following nine months of PlayStation 5 exclusivity. While the title is produced by Kojima Productions rather than by Sony itself, its release cadence mirrors Sony's first-party port pattern. Steam tracking data shows strong prelaunch interest, with over 23,000 followers and a top-ten placement on the platform's wishlist charts. Even if it performs well, however, the title's external ownership means it is unlikely to significantly change Sony's broader strategy for its own first-party IP.

Sony's ports have generally been well-received for their execution. But technical quality alone has not translated into the kind of commercial impact that would make PC a clear priority. Taken together, the numbers suggest that for Sony, the added reach of PC releases may not outweigh the perceived strategic advantage of keeping popular franchises like Horizon, Spider-Man, and God of War within its own ecosystem.

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Measuring the success of a single-player game based on its peak player-counter is just stupid. People play it at all kinds of times. All you need to care about for a single-player game is how many you sell. Sony will continue to make their games for PC, because they know the market on it is huge, much larger than it is on their own PS5. I bet they sell more on PC than they do on their own console.
 
I'm not sure peak players is as relevant for games that are over a year old. Less launch hype means flatter sales over time.

Regardless, Steam sales are going to be slower without decent sales. Spider-Man 2 is now 2.5 years old and has been on Steam for over a year, and hasn't hit $40 yet (excluding keyshops).

Sony got greedy after Spider-Man 1 did well on Steam and thought they could get console game prices from PC owners (ironically since SP1 had deeper discounts than subsequent ports). Sure some people will pay full price at PC launch. But most games hit 50% sales at the year mark and if you don't people can just buy something else.
 
Yeah, I've already set Sony to "Ignore" on my Steam because of all the anti-consumer approaches they keep trying to force on PC players. What a stupid "gaming" company. I swear the big 3 are in a contest to see how low they can go this decade while resting on their laurels.

From trying to force PSN login's for SP games, to alienating MP gamers from the hundreds of countries where you can't even use PSN (I'm not even sure if that's 100% fixed yet), to us gamers having to force Sony to allow cross-platform play in MP games, to the broken Steam launches, to the laughable gaming decisions (Concord), to now ignoring "free money" because PC gamers have a bigger spine (where all you have to do is treat us decently).
Something smells up top in Sony's gaming leadership...
 
Soo yeah. Pretty bad news. I like all of their games more than most PC games. I wont buy a console for them tho, so yeah. Lost money Soony. Big mistake. Many people like me refuse to buy a console. Why buy it? I got 5080? 4K 240hz OLED... 64GB ram? Why why why? The games are the only thing you can offer me. Now you dont want to do that. GG? Big fail.
 
What did Sony expect?, that they could re-release an old game on PC at full price and not see the poor sales reception?

The only games that would sale well are those that are set to release day one on PC.
 
I guess 10 million copes sold and+600m revenue is not enough for continued funding these days for the suits at Sony...
 
Measuring the success of a single-player game based on its peak player-counter is just stupid. People play it at all kinds of times. All you need to care about for a single-player game is how many you sell. Sony will continue to make their games for PC, because they know the market on it is huge, much larger than it is on their own PS5. I bet they sell more on PC than they do on their own console.
I play my single player games offline
 
It seems that Sony doesn't think their games are good enough to compete on PC, but I think they are. I haven't owned a gaming console, but I have been playing a lot of their games on PC over the last year. They have some good stuff. Probably not good enough to justify buying a game console, but still pretty good. I would keep buying these games if they keep bringing them to PC.
 
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