Nintendo revises Switch forecast, announces joint venture with DeNA, updates best-selling...

Shawn Knight

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In brief: Nintendo's latest financial report revealed some interesting tidbits regarding the Japanese gaming giant. As part of its six-month earnings briefing, Nintendo reduced its fiscal year Switch sales forecast by two million units to 19 million. The company said hardware production is on the road to recovery due to an improving supply chain and that their revised guidance is based on production and shipments to date.

Nintendo sold 6.68 million Switch consoles in the first half of the fiscal year, which is down 19.2 percent compared to the same period year over year. Component shortages no doubt played a role in declining sales, but other factors like economic uncertainty and the fact that the Switch is approaching its sixth anniversary must also be considered.

Nintendo launched an updated version of its handheld with a larger OLED screen last year that has been selling well but some are still holding out for the possibility of a more powerful variant in the future.

Things look a bit better on the software side. Through the six-month period, Nintendo sold 95.41 million software titles. That's up 1.6 percent year over year, and Nintendo said it now has 15 million-seller titles in the fiscal year.

Related reading: Switch bundle highlights Nintendo's upcoming Black Friday sale

Nintendo also updated its list of best-selling Switch titles to date. Mario Kart 8 Deluxe leads the pack with 48.41 million units sold as of September 30, followed by Animal Crossing: New Horizons with 40.17 million copies sold and Super Smash Bros. Ultimate at 29.53 million. The Legend of Zelda: Breath of the Wild and Pokémon Sword / Pokémon Shield round out the top five at 27.79 million units and 25.37 million units sold, respectively.

The rest of the top 10 looks like this:

  • Super Mario Odyssey: 24.40 million units sold
  • Super Mario Party: 18.35 million units sold
  • Pokémon Brilliant Diamond / Pokémon Shining Pearl: 14.92 million units sold
  • Ring Fit Adventure: 14.87 million units sold
  • Pokémon: Let's Go, Pikachu! / Pokémon: Let's Go, Eevee!: 14.81 million units sold

Elsewhere, Nintendo said its Switch Online service now has more than 36 million paying subscribers. In addition to enabling online play, a membership grants access to a curated library of classic NES and SNES games as well as cloud-based saves. Stepping up to the Expansion Pack tier unlocks select Nintendo 64 and Sega Genesis games, premium DLC and more.

Nintendo said it plans to add more N64 titles and paid add-on content for Expansion Pack subscribers moving forward.

Back in September, we learned that Pilotwings 64, Mario Party and Mario Party 2 would hit the service by the end of the year. Next year will see the addition of Mario Party 3, Pokémon Stadium, Pokémon Stadium 2, Excitebike 64 and 1080 Snowboarding. Seminal first-person shooter GoldenEye 007 was promised as well, but Nintendo stopped short of saying exactly when it would hit.

Nintendo also announced a joint venture with longtime partner DeNA called Nintendo Systems. If you recall, Nintendo formed an alliance with DeNA in 2015 to help break into mobile gaming. The company's first official title, Super Mario Run, hit iOS at the end of 2016 before coming to Android a few months later.

Nintendo Systems will be a subsidiary of Nintendo, with the company owning an 80 percent stake in the joint venture. They'll also provide 80 percent of the $34 million in capital needed to get the operation up and running come April 2023.

Image credit: Magnus Engo, Felipe Vieira

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The Nintendo sea of sequels continue to sell well, because nobody who owns a Nintendo console has any kind of exacting standards like they did back in the game cube days

they sold nearly twice as many copies of Animal Crossing in the last two years than they did Breath of The Wild in its entre lifetime , and we all know how pointless-and empty that entire game genre is!
 
The Nintendo sea of sequels continue to sell well, because nobody who owns a Nintendo console has any kind of exacting standards like they did back in the game cube days

they sold nearly twice as many copies of Animal Crossing in the last two years than they did Breath of The Wild in its entre lifetime , and we all know how pointless-and empty that entire game genre is!

This is elaborate in much hilarious manner here.
 
I'm very happy to see the steam deck, again. Firstly, it will increase competition in the handheld market so Nintendo can't be lazy anymore (netflix or spotify client on Nintendo?), secondly, SD is simply much better device and to play on the go I don't have to be limited to last century graphic anymore.
Even many Switch games plays better on SD which is (not) surprising.
 
The Nintendo sea of sequels continue to sell well, because nobody who owns a Nintendo console has any kind of exacting standards like they did back in the game cube days
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they sold nearly twice as many copies of Animal Crossing in the last two years than they did Breath of The Wild in its entre lifetime , and we all know how pointless-and empty that entire game genre is!
Gee, why did a feel good slice of life game sell so well during a global pandemic? It's so hard to figure out!
 
I think if Nintendo would put the classics on the newest hardware they'd have considerably higher sales.
A player should be able to download Pokemon HeartGold and SoulSilver not be confined to old hardware and physical copies from eBay and reddit. The classics on the new OLED screens would get me to buy one and I haven't owned anything Nintendo since the N64.
 
Soooo

Why not re-introduce players choice pricing??


because lobviously Nintendo needs more of your money

I dont care that a game like Animal Crossing leads-off durig the pandemic wave, its the fact that the rest of the exclusive game library is a sequel-fest with barely better game play
 
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