Nvidia is making concerted efforts to expand their GeForce feature set beyond raw performance. Features like DLSS and ray tracing are heavily pushed, and today we'll be checking out whether Reflex is something you should care about.
Nvidia is making concerted efforts to expand their GeForce feature set beyond raw performance. Features like DLSS and ray tracing are heavily pushed, and today we'll be checking out whether Reflex is something you should care about.
I don't see the contradiction. Both are measuring "input latency", which has nothing to do with "frames per second", it just shows how quickly the system would react to your inputs (mouse, keyboard, controller, whatever).
Just look at the latency gains on the right.
Looks like nonsense to me
Both are supposed to work best in a GPU bound scenario which you have on the right but not the left.
Just look at the latency gains on the right.
Looks like nonsense to me