Patched Laptops: Testing Meltdown & Spectre Patches on Ultraportable-Class Hardware

Julio Franco

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Staff member

You've probably seen our coverage and tests over the past few weeks on the Meltdown and Spectre vulnerabilities, or more specifically the performance drops you can expect from the patches that address these issues. We've already covered what you can expect on modern desktop systems, however today we'll be diving into the mobile side of things to see how Meltdown and Spectre patches affect ultraportable laptops.

Read the full article here.

 
Good job staying on top of this Techspot. As mentioned previously, given how I/O seems to be hit hard how about a few game startup time benchmarks (not fps in gameplay, but rather how long heavyweight games takes to load / start first level pre vs post patch on SSD's)?
 
Is it just me or some graphs have the wrong explanation?

When it says Lower is better yet after patch is lower, when I believe you meant higher. This might lead to confusion.
 
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