Let’s cut to the chase: PlayStation VR should be better. At its best, Sony’s new virtual reality headset manages to conjure the astonishing, immersive wonder of modern virtual reality. Just as often it is frustratingly held back by outdated hardware that can’t quite do what’s being asked of it.
PlayStation VR is Sony’s answer to cutting-edge VR headsets like the Facebook-backed Oculus Rift and the Valve-backed HTC Vive. On paper, it offers much the same experience as its competitors at a lower price, powered not by an expensive gaming PC but by a somewhat less expensive PlayStation 4 console.
I’ve been using the PSVR for the better part of a week and have played a handful of the games that will be available at launch. I’ve been impressed by some things, turned off by others, and made nauseous by a few. Throughout that time I’ve also been disappointed. Sony’s lovely, well designed headset is consistently undermined by inferior motion controllers, an underpowered console, and a lackluster camera.