I find it hard to understand,
when a new big title AAA game get released we see driver updates to handle better hardware resources for that specific game . I'm not talking about SLI\Crossfire, but basic performance optimization.
My question is, why is that required? does the driver's software identifies the specific game process and utilize better the graphic card for that specific game ?
when a new big title AAA game get released we see driver updates to handle better hardware resources for that specific game . I'm not talking about SLI\Crossfire, but basic performance optimization.
My question is, why is that required? does the driver's software identifies the specific game process and utilize better the graphic card for that specific game ?