SteamDB listing indicates PlayStation 5 exclusive Returnal might see a PC release

Daniel Sims

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Rumor mill: Sony seems to have little reason to slow down its recent push into PC releases. After God of War, Horizon Zero Dawn, and Days Gone—with Uncharted still to come—another PlayStation hit appears headed to Steam.

Recently, a listing appeared on SteamDB sounding suspiciously similar to Sony and Housmarque's award-winning roguelike shooter Returnal. Titled Oregon, the listing's tags accurately describe the game with terms like "third-person shooter," "bullet hell," "rouge-lite," and "female protagonist." Its history section mentions a Tower of Sisyphus—an extra mode in Returnal.

Released last year, Returnal was one of the PlayStation 5's first AAA exclusives. It won two awards at the DICE Summit in February and the top prize at the BAFTAs.

The game's eventual appearance on PC would come as no surprise. This week, Sony optimistically predicted a sharp rise in revenue from PC releases for the 2022 fiscal year. It also said PC would make up 15% to 20% of the company's releases over the next year.

Users praised God of War's PC port when it arrived in January. Uncharted: Legacy of Thieves Collection is coming to PC this year, but Sony hasn't revealed when. Fans also hope to see games like Ghost of Tsushima and Bloodborne on the platform.

Sony's PC releases have been games initially developed for the PlayStation 4. Returnal would be Sony's first PlayStation 5 exclusive to hit the Master Race, so it could be interesting to see how much it taxes gaming PCs.

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More and more PlayStation games losing their console only exclusivity....
It is not that bad. So far PS exclusive titles are launched exclusively for PS, and only trickle down to PC after a set period of time. Compared to the situation with Xbox where exclusive means you get it both on PC and Xbox on launch day, there is less incentive to get the Xbox. The problem with locking games completely to a console is that the game developer actually don't make a lot of money. At launch, console game prices are high and after a year, it starts getting steep discounts, while demand also wanes since there are less console users than PC users. By releasing the game on PC on a later date, they are extending the profitability since it allows them to charge full price on PC at launch, plus, it also opens up another market to sell to.
 
It is not that bad. So far PS exclusive titles are launched exclusively for PS, and only trickle down to PC after a set period of time. Compared to the situation with Xbox where exclusive means you get it both on PC and Xbox on launch day, there is less incentive to get the Xbox. The problem with locking games completely to a console is that the game developer actually don't make a lot of money. At launch, console game prices are high and after a year, it starts getting steep discounts, while demand also wanes since there are less console users than PC users. By releasing the game on PC on a later date, they are extending the profitability since it allows them to charge full price on PC at launch, plus, it also opens up another market to sell to.

This man gets it
 
This game is perfect for mouse and keyboard, of course it should come to PC after Sony got most of the money from PS users and it's PS sales dropped.

It all makes sense. MS's Game Pass does not - financially, I mean.

A lot of people don't understand that those many PS users are actually willing to pay the full price for their games, especially because of the quality of Sony games, that's why most of them they sell so good on PS. Sony does not need to copy GP and does not need day 1 launch of PC either. As long as their profits and sales are going up, they don't need to change. Selling to PC after 1+ years is like a bonus.
 
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