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Benchmarks: Call of Duty: World at War/Modern Warfare 2
Call of Duty: World at War uses an in-house game engine known simply as IW. This game does not appear to favor either brand, making it ideal for benchmarking purposes. Again, despite using maximum in-game quality settings with 4xAA enabled, the Radeon HD 5970 was able to break the 100fps barrier at 2560x1600 – in fact it was the only graphics card to do so. AMD's new flagship was 28% faster than the GeForce GTX 295 and 52% faster than the Radeon HD 5870.
Infinity Ward's recently released Call of Duty: Modern Warfare 2 uses the IW 4.0 game engine and only supports DirectX 9. Interestingly, we found this game to be even less demanding than Call of Duty: World at War, though that could be a result of the level we chose to benchmark with. In any case, with an average of 131fps at 2560x1600, the Radeon HD 5970 was 30% faster than the GeForce GTX 295 and 70% faster than the Radeon HD 5870.