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Kinect Toolbox is a set of useful tools for developing with Kinect for Windows SDK. It includes helpers for gestures, postures, replay and drawing.
This new version introduces a lot of new features alongside bug fixes and various optimizations. As always, you will find in the archive the sources and associated samples (GestureViewer and KinectUI) in order to help you learn how to use the toolbox.
Context tracking
In order to help you detect wrong gestures, I added two classes:
With Kinect, you are the mouse!
To help you define adapted UI and control the mouse, the Kinect Toolbox introduces the following new Tools:
Combined gestures
With the ParallelCombinedGestureDetector and the SerialCombinedGestureDetector, you will be able to compose gestures (in a parallel or serial way) in order to create really complex gestures.
New PresenceControl control
The PresenceControl control is a WPF control you can use to give a visual feedback to your user. The position of the user’s hands is displayed on top of a depth stream representation.
New KinectUI sample
Kinect Toolbox 1.2 adds a new sample called KinectUI to show you how to create user interface adapted to Kinect.
What's New:
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