How well does AMD's FSR 4 upscaling perform compared to Nvidia's latest DLSS 4.5? Is AMD still relatively close to Nvidia in image quality, or has FSR fallen further behind? Let's find out.
How well does AMD's FSR 4 upscaling perform compared to Nvidia's latest DLSS 4.5? Is AMD still relatively close to Nvidia in image quality, or has FSR fallen further behind? Let's find out.
No, but so many people over paid for their nVidia GPUs that they have to justify it somehow so they will say that they can. It reminds me of wine experts but every blind test of wine experts has shown that they have no idea what the **** they're talking about. We have "experts" telling people that there is a noticeable difference in quality and the masses just take their word at face value then argue about it in the comments section.Quick question: Can anyone here actually see the difference?
Ok....but were not using DLSS 2 anymore. See, progress happens. AMD isnt improving FSR in a vacuum against a stationary target.Title name shows immediate bias. I remember the DlSS2 VS FSR arguments. Now FSR4 is so far ahead of DLSS2 that it's absurd, but apparently no one remembers that. Short term memory loss from brain rot I suppose.
No, but so many people over paid for their nVidia GPUs that they have to justify it somehow so they will say that they can. It reminds me of wine experts but every blind test of wine experts has shown that they have no idea what the **** they're talking about. We have "experts" telling people that there is a noticeable difference in quality and the masses just take their word at face value then argue about it in the comments section.
Cope. DLSS 4.5 on performance mode at 4k looks significantly better than native and performs like 3x better. Most built in TAA is garbage.Both look like a** vs native; just drop your resoltion 34%.
On CRT? Why not.Both look like a** vs native; just drop your resoltion 34%.
Remember when Techspot was doing price point recommendations and said " the 9070XT over the 5070Ti all day"? I had to put down my ice cold Sam Adams and laugh at my screen. No one wants that Radeon junk unless your poor. To get the best, feature rich most enjoyable gaming/ray tracing experience possible, the 5070Ti is the better option all day. I own one and its basically 5080 performance with a tiny overclock. There are STILL countless reports of 9070XTs and similar Radeons STILL experiencing stuttering.
As far as the review good work Tim, you can clearly see a difference in many of those screenshots. Anyone who cannot isn't an enthusiast, or their little feelings got hurt. ICE ICE BABY
Not in real time no, but that's because most of us don't stop in the middle of a gameQuick question: Can anyone here actually see the difference?
You can use Optiscaler. Already works for most games. Played with it a few games , had no problems. (albeit I only used DLSS to FSR4 conversion and no frame gen, with my 9070XT)7900XT user here. I use XeSS in online games since AMD refuses to make FSR 4 scaling available to the large number of RDNA 2 and 3 users. FG isn’t a high priority to me. But since FSR 4 is much better than FSR 3, AMD needs to support its customers
You don't need magnification to see clearly better Ray Tracing performance.I don't recall the last time I played ANY game and stopped to stare at the screen. Much less blow it up to 10x magnification to enjoy the detail.
Good one. Emperor's New Clothes subscriber.Cope. DLSS 4.5 on performance mode at 4k looks significantly better than native and performs like 3x better. Most built in TAA is garbage.
Quick question: Can anyone here actually see the difference?
Could you tell them apart without labels?As far as the review good work Tim, you can clearly see a difference in many of those screenshots. Anyone who cannot isn't an enthusiast, or their little feelings got hurt.
While true, you can always enable it in drivers. Official support is always nice, but it isn't like FSR users have to go without as long as they are willing to alt-tab out and turn it on. This how DLSS worked until pretty much the release of DLSS3As others have said FSR4 is pretty good now and very difficult to see differences between the two in moving images so that's no problem. What is a problem though is support. FSR4 is currently supported in about 90 games. DLSS4 is available for over 250 and the gap between the two seems to be widening all the time, not narrowing.
While true, you can always enable it in drivers. Official support is always nice, but it isn't like FSR users have to go without as long as they are willing to alt-tab out and turn it on. This how DLSS worked until pretty much the release of DLSS3
I do think it is important that people realize that upscaling is a bandaid solution that 1)allows hardware makers to sell us less for more money and 2)is being used developers not to improve performance, but spend less money on optimization. If upscaling support in a game is an advertised feature it is an immediate red flag.
So instead of us trying to actually address the real problem of why upscaling is necessary, we throw **** at each other and argue about my company is better than your company.