Another major GPU leaker says Nvidia's RTX 6000 series won't arrive until 2028

midian182

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Rumor mill: These are uncertain times we live in, but one thing most people agree on is that we won't see the RTX 6000 series until 2028. Soon after one major leaker blamed Team Green's latest delay on the memory crisis, another has echoed the claims.

Kopite7kimi, one of the most renowned leakers when it comes to graphics cards, previously predicted that the Rubin-based GeForce RTX 6000 series cards would launch sometime in the second half of 2027.

But the leaker now believes that Nvidia is pushing that release back even further, all the way into 2028.

Kopite7kimi's post comes days after the other major GPU leaker, Kepler_L2, made a similar prediction. Kepler said both the RTX 6000 cards and AMD's RDNA 5-based Radeon 10000 series wouldn't get here until 2028. However, AMD's "AT2" GPU, which could compete against the GeForce RTX 5080, is still reportedly on track to launch next year.

It's been almost 20 months since the RTX 5000 series launched with the release of the RTX 5080 and RTX 5090. If the RTX 6000 cards land in the second half of 2028, that would make the gap between generational launches 3 years 5 months to 3 years 11 months (41 - 47 months). It's certainly a lot longer than the average gap of about 26 months between generations.

There are no prizes for guessing what's behind the delays. The memory crisis has led to the price of many components skyrocketing – the RTX 5090 is often between $7,000 and $9,000 – as AI demand is given priority.

This prioritization of AI is also why the RTX 5000 Super series isn't here. There were reports in July that Nvidia may actually have the GPUs ready, but they are being held back by expensive 3GB GDDR7 modules.

Gamers hope that the industry will have settled somewhat by late 2028, which should mean that the RTX 6000 cards don't arrive with price tags that put them out of reach of all but the richest (or msot debt-prone) fans. Unfortunately, SK Hynix is just one of several firms that believe things will actually get worse next year, with the crunch continuing until 2030. At least Acer's CEO is a bit more optimistic.

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Not like Nvidia is remotely interested in gaming at the moment anyway, shoving it away in their results and all, probably will take an AI bubble crash for them to actually bother to care, never mind the memory price issues
 
That's not necessarily a bad thing.
1. Its out of Nvidia's hands. RAM would be half the cost of the Graphics card in current market, so there's no point.

2. Grateful my RTX 5070ti can last much longer, so thank you!

3. This forces developers to optimize their software in games, so good!

4. I'm blown away w/ DLSS 5 in current games (DLSS 5 Swapper Windows app is super easy to use). In Horizon Forbidden West, I'm getting 90FPS @ 3440x1440 w/ my RTX 5070ti (w/ Quality super sampling, and Frame generation on)...and it is drop-dead gorgeous! Who needs the RTX 6000 series when this is what we're experiencing now w/ well optimized games?
 
Not like Nvidia is remotely interested in gaming at the moment anyway, shoving it away in their results and all, probably will take an AI bubble crash for them to actually bother to care, never mind the memory price issues

Do you blame them? In 2026, their AI income per quarter is $30 billion. Their gaming income is $2 billion. That's a 15x difference! in 2016-2017 it was the opposite, but things change... when things change.

If you had revenue stream A 15x more profitable than revenue stream B, would you even care for revenue stream B? It's an afterthought, but it no longer becomes your focus.

Then you add on the insane cost of memory, and it's out of their hands.
 
Tbh I think this is a good thing. GPUs are sort of out pacing software support. This gives the software time to catch up.
 
That's not necessarily a bad thing.
1. Its out of Nvidia's hands. RAM would be half the cost of the Graphics card in current market, so there's no point.

2. Grateful my RTX 5070ti can last much longer, so thank you!

3. This forces developers to optimize their software in games, so good!

4. I'm blown away w/ DLSS 5 in current games (DLSS 5 Swapper Windows app is super easy to use). In Horizon Forbidden West, I'm getting 90FPS @ 3440x1440 w/ my RTX 5070ti (w/ Quality super sampling, and Frame generation on)...and it is drop-dead gorgeous! Who needs the RTX 6000 series when this is what we're experiencing now w/ well optimized games?

Hate to break it to you, but 90 FPS with upscaling and framegen on a title from 2022 isn't exactly good.

Technically you would want 120FPS if you using framgen alone. but sure each to he's own I guess.

Also have an 5070TI and it struggle with the latest games already, when you have to activate upscaling and framegen just to increase the FPS to over 60fps is just sad.
 
Hate to break it to you, but 90 FPS with upscaling and framegen on a title from 2022 isn't exactly good.

Technically you would want 120FPS if you using framgen alone. but sure each to he's own I guess.

Also have an 5070TI and it struggle with the latest games already, when you have to activate upscaling and framegen just to increase the FPS to over 60fps is just sad.
I believe this is with neural networking rendering via the dlss5 swapper. Neural rendering is almost as demanding as Path tracing. If the end user is satisfied subjectively with potentially endless content via neural rendering toggle on older titles with playable experience who are we to say that they are wrong.
I have seen a 4060 ti channel on YT play dozens of games with Neural rendering upscaled to 4k with playable experience and subjectively great looking image quality.
Thanks to the modding community Gamers can wait for developers to optimize games and hardware shortages and delays by filling the gap with backlog of games imo!
 
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