Battlefield 6's Redsec free-to-play battle royale mode launches today

Daniel Sims

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Highly anticipated: Battlefield 6 is off to the strongest start in the franchise's history. As EA prepares to launch the first-person shooter's first season of free post-launch content, the company also announced the imminent release of its long-rumored free-to-play battle royale mode. However, details regarding its gameplay and content remain scant.

Battlefield 6's battle royale mode will launch as a free, separate executable on Tuesday at 11am ET. A launch trailer detailing the new content will unlock at the same time, and there is no preload.

Although EA only recently confirmed the new mode, called Redsec, calling it a 'shadow drop' would be an overstatement because earlier rumors had already revealed the name, release date, and key details. Leaks from Insider Gaming and Twitter user "ModernWarzone" indicate that Redsec will support up to 100 players in squads of two or four.

In contrast to other battle royale titles, which inflict damage on players who touch a collapsing ring bordering the play space, Battlefield 6 kills them instantly, delivering a warning when they come within 10 meters. Players will be able to unlock powerful vehicles, such as tanks, by using keycards to complete multiple objectives during a match. Redsec will also include various balance changes impacting weapons, vehicles, and armor.

Battlefield 6 Season 1, which also arrives on Tuesday, will introduce several new maps and other content in three updates between this week and early December. The first phase, called Rogue Ops, adds the Blackwell Fields map, three new weapons, and a 4v4 multiplayer mode.

The second phase, California Resistance, launches on November 18. It includes another new map, Eastwood, an 8v8 mode, and two new weapons. Season 1's final content drop, Winter Offensive, adds a limited-time snow-themed New York map.

Related Reading:

Battlefield 6 Benchmark: 43 GPUs Tested

Battlefield 6 Benchmark: 33 CPUs Tested in Multiplayer

Battlefield 6 achieved the biggest launch in the series' 23-year history, selling more than 7 million copies within three days. Within hours of its launch, its peak concurrent player count on Steam exceeded 700,000, beating rival Call of Duty's record.

The game is available now on Steam, the EA App, the Epic Games Store, PlayStation 5, and Xbox Series consoles for $69.99. The $99.99 Phantom Edition includes a Season 1 package token and other in-game perks.

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So far I have not enjoyed this game. I'm a long time BF fan, but BF6 feels like a COD game. They abandon the core fan base to chase CODs fan base, and the game has already lost over half its players and the Steam rating has been steadily dropping. I regret buying the game but the beta made me feel like there was something bigger and better in the final release, but no.
 
So far I have not enjoyed this game. I'm a long time BF fan, but BF6 feels like a COD game. They abandon the core fan base to chase CODs fan base, and the game has already lost over half its players and the Steam rating has been steadily dropping. I regret buying the game but the beta made me feel like there was something bigger and better in the final release, but no.
Yeah, the moment I learned that EA sold to the Saudis and Jared Kushner I deleted my account. F that.
 
So far I have not enjoyed this game. I'm a long time BF fan, but BF6 feels like a COD game. They abandon the core fan base to chase CODs fan base, and the game has already lost over half its players and the Steam rating has been steadily dropping. I regret buying the game but the beta made me feel like there was something bigger and better in the final release, but no.
Can you explain how this game feels like cod? As someone who has played both often. It's literally nothing like COD in anyway or form.
 
Can you explain how this game feels like cod? As someone who has played both often. It's literally nothing like COD in anyway or form.
Small infantry focused maps built for run and gun players where all the things that made battlefield feel like battlefield have been deminished. All vehicles have been massively nerfed to favor infantry, much fewer vehicles over all, open classes kills strategic play, revive system is a cartoonist joke.

Idk how anyone could miss this if they played the game with their eyes opened. But if you liked COD, I'm sure you won't have a problem with BF6 since it is COD.
 
So far I have not enjoyed this game. I'm a long time BF fan, but BF6 feels like a COD game. They abandon the core fan base to chase CODs fan base, and the game has already lost over half its players and the Steam rating has been steadily dropping. I regret buying the game but the beta made me feel like there was something bigger and better in the final release, but no.

Your claims are complete bs. It feels nothing like COD, as a long time player of both. And the player numbers are steady and rising. There is no drop off of "half" the players that you claim. Go back to COD or whatever else you like to play. Hundreds of thousands of us will continue to enjoy BF6. Best battlefield in years! :)
 
Seven million copies in three days is wild — apparently all it took to revive the franchise was… releasing a Battlefield game people actually like.
 
I do understand where people are coming from. The large scale maps dont seem as large and fun as previous battlefield games. Having said this, I am having a huge amount of fun with BF6. Potentially the new map releases may bring something more familiar to the old school BF players
 
Small infantry focused maps built for run and gun players where all the things that made battlefield feel like battlefield have been deminished. All vehicles have been massively nerfed to favor infantry, much fewer vehicles over all, open classes kills strategic play, revive system is a cartoonist joke.

Idk how anyone could miss this if they played the game with their eyes opened. But if you liked COD, I'm sure you won't have a problem with BF6 since it is COD.
I don't know what game you are playing but vehicles are ten times more powerful in BF^ then in cod which doesn't even have tanks except for in the Ground War mode which is VERY different from this. Battlefield has always had small squads in a large conquest mode. I don't see how it's any different from BF3. The closed classes really never influenced strategy it just nerfed people. The revive system is probably my least favorite part, but also it's NOTHING LIKE COD. Cod revives are far harder to get and they only exist in Warzone which is a battleroyal. Everything you have said makes no sense and makes me question whether you have played either games.
 
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