Minecraft shader pack adds ray tracing-style effects


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While this isn’t the kind of ray tracing you’ll find in Battlefield V, Metro Exodus, and Shadow of the Tomb Raider, the 'path tracing' rendering method used in the latest build of Sonic Ether’s Unbelievable Shaders (SEUS) looks just as good.

Artist @notglacier posted a couple of short clips on Twitter that show how the shader changes the game. We see some effects associated with ray tracing, including light beams and their reflections on the tiled floors.

Vanilla Minecraft might work on the most potato-like of PCs, but you’ll need something a lot beefier if you want to run this shader pack at an acceptable speed. Notglacier used an i9-9900k CPU and a GTX 1070 Ti, and that combo was enough for only 25 – 40 fps.

If you own Minecraft and would like to give it a huge visual overhaul, you can download the shader pack from Sonic Ether’s Patreon page, where it’s available to backers. Those who pledge monthly payments also get access to his Discord server and experimental builds.

In other Minecraft news, it was recently discovered that Microsoft had removed all mention of creator Markus “Notch” Persson’s name from the splash screens—likely a result of his controversial comments on Twitter.

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Lew Zealand

Posts: 1,469   +1,440
TechSpot Elite
Water is still confined to it's original cubic block location, the surface is given the additional texture. Those clouds are a separate mod, in fact all of those shots are taken with multiple mods installed. I tried shaders many times in Minecraft with no success, it goes all crashy on me.


Posts: 3,045   +2,864
And that may well save ray tracing...

These kids have quickly moved from Minecraft to Battle Royale. Thing is: those games run on low-end hardware. I seriously doubt these kids will be getting RTX cards - as expensive as they are - anytime soon from their broke parents.


Posts: 45   +12
Why is it so hard to run?? I got rx 590 & ryzen 5 2600 id like to max that on 60fps haha
if I could, I would start on Minecraft 10/10 again!