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DelJo63
@SteveWhat in the article made you think it was about commercial computing rather then gaming?
Didn't say it was, but rather highly oriented toward a catch-22 solution -- what's the solution for a given game, and leaving the user conflicted if there's more than just one game of interest. This season it's game X and by January it can be game Y. Do we tear down an rebuild? A more generalized analysis would lead to a long term solution.