Sony reminds players they don't actually own the PlayStation games they purchased

Daniel Sims

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A hot potato: Sony's announcement that physical disc production for PlayStation games will end in January 2028 has launched an industry-wide conversation about whether customers truly own the games they pay for. Although the backlash has hardly died down weeks later, recent emails from Sony remind users that the answer is no.

The company began emailing copies of the PlayStation Terms of Service and other legal documents earlier this month. Notably, the messages contain a section from the PlayStation End User License Agreement stating that software on the platform is licensed, not sold.

That most digital storefronts license content without actually selling it is nothing new, but Sony's emails seem poorly timed. They are likely routine notifications following recent PlayStation Store purchases, but have taken on new meaning as the backlash to Sony's plans to sunset optical media remains strong.

The company's trailers, tweets, and other online announcements are still met with hostility weeks after it revealed that it will stop printing PlayStation discs in January 2028. A boycott is set to run from August 23 to August 30, during which users plan to support physical games while avoiding the PlayStation Store and Sony's PlayStation Plus subscription service, but its effectiveness remains to be seen.

PlayStation users appear to have little recourse so far. While Sony is still deciding how to respond to feedback, the company's CFO emphasized that its plans have not changed. Furthermore, Sony has already started winding down disc production, convinced that the future is digital-only.

The European Union also admitted that it could not force the company to reverse its decision through government regulation. Still, Mexican lawmakers are attempting to fight back.

Although sales data indicates that digital purchases have long since outstripped physical disc sales, even when accounting for digital-only content, the impending phase-out has highlighted the benefits of optical media. Many users do not wish to lose the ability to lend copies of games, including discs that require online downloads, or to purchase used titles, which can be up to 90% cheaper than digital copies.

Microsoft will likely follow Sony's lead eventually, but rumors suggest that the Xbox manufacturer's transition to digital will be slower, allowing users to convert their discs into digital licenses. Meanwhile, Nintendo is expected to continue offering physical media for the foreseeable future, likely due to its focus on younger players.

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First game vendor to offer a way to loan and sell digital licenses between players, wins.

Looks like Valve is 50% of the way there already.
 
This is crazy, Sony reminds me of MS. It's as if they WANT to fail, like someone from the inside is doing this purposely, "lets get our customers so pissed off at us so that they don't want to buy our products anymore. >:]" MS and Sony are shooting themselves in the foot, its as if they don't want to succeed. Do they not see what they are doing or does making a higher profit blind people so much that they no longer can see common sense anymore.
 
So, same as with Steam for 10+ years.
But as this license goes, it is a bit different. It is same agreement as with e.g. music CD's. If you buy a cd with a music you do not own a music. You only own a license to play this music for yourself and very limited number of people. You can't sell music and so on and so on.
 
So, same as with Steam for 10+ years.
Not really. AFAIK, Steam lets you lend digital games to people in your "family" (which don't necessarily have to be your actual family). Sony does not let you do this.

And no one lets you sell a digital game license after the fact. I could Steam maybe implementing such a store - the software is already largely there with things like digital trading cards - but the real questions probably are:

1. What sets the price here? Its a digital game, they get updated, and they don't "wear out" unless there is a live service that gets shutdown. So the only limit to the supply is how many "used" licenses are available at any given moment. I would expect prices for "used" digital games to settle just beneath the list price of that same game "new". Interestingly, in the rare case where a game get pulled entirely from Steam for sale, but the existing licenses remain valid, the "used" versions for sale may skyrocket in price.
2. How are DLCs handled? Separate licenses? All together with the base game?
3. How does the sale get split up? I imagine that Valve will keep taking their 30% cut, and the studio/publisher(s) will take some percentage of the cut. But if a game sells new for $60, used for $55, but a gamer only sees $30 after everyone takes their cut, I don't see them selling their games too often.
 
This is crazy, Sony reminds me of MS. It's as if they WANT to fail, like someone from the inside is doing this purposely, "lets get our customers so pissed off at us so that they don't want to buy our products anymore. >:]" MS and Sony are shooting themselves in the foot, its as if they don't want to succeed. Do they not see what they are doing or does making a higher profit blind people so much that they no longer can see common sense anymore.

Your argument is moot, digital sales already far exceeds physical CD sales, so I don't see how Microsoft or Sony are going to fail by discontinuing the physical media consumers have already largely abandoned voluntarily.
 
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If sony wanted to claim any sort of win from this, being able to refund a digital game before a certain threshold of play is met should be implemented. Because at least with Steam you can refund games that you dont like within a certain amount of in-game time.
 
This is nothing NEW ! seriously !

no software COMPANY will ever sell you their LICENSED software (games etc.) that's why the wording is this way ! You are given (rented basically) a license for the software to use.

If it was worded differently, like "the following software/game etc. license IS SOLD to x. ANYONE who would buy that would basically have infinite selling power and legally protected !

That's why this is nothing new

a nothingburger...
 
I will pirate on PC and own it all🏴‍☠️ I been torrenting for over 20yrs before that it was newsgroups. So tell me what can you take away? Answer is nothing but all corps can go F themselves, as I really don't care anymore I'm done
 
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