TechSpot

hitman articles

Hitman: Absolution Benchmarked, Tested

Hitman: Absolution Benchmarked, Tested

Six years later and it seems the developer is ready to revive the infamous Agent 47 in Hitman's fifth game, which crept onto shelves last Tuesday, November 20 -- or the 47th week of the year. Among its other advancements, Hitman: Absolution is the first game to be developed using the new Glacier 2 engine.

The updated engine was specifically built for Hitman, with a strong emphasis on enabling very dense crowds and allowing players to not only interact with characters but also to influence their behavior. The engine is said to be able to handle up to crowds of 1200 characters, which makes Absolution unlike any other game.

Hitman: Absolution Review - Agent 47 is Back for a Little Killing

Hitman: Absolution Review - Agent 47 is Back for a Little Killing

Hitman: Absolution is a wickedly smart, darkly enjoyable video game, one that's as generous to players as its protagonist is merciless to his victims. You'll stab, strangle and shoot your way through level after level, sometimes grimacing, sometimes scowling, sometimes laughing.

Absolution picks up the Hitman story where the last game in the series, 2006's Blood Money, left off. That's a long time between sequels, even in the relatively slow-moving video game world. But that extended time in development likely accounts for a lot of what makes Hitman such a sprawling, interesting game.

Weekend Open Forum: What games have you replayed and why?

Weekend Open Forum: What games have you replayed and why?

Although Steam and its ilk coax me into buying new games regularly, it's uncommon for me to beat them and it's even rarer that I take them for a second spin -- especially once I've abandoned them. However, for whatever reason, a handful of games still manage to hold my interest after five or...