Battlefield Hardline showed superb graphics and smooth gameplay when we benchmarked it during last month's week-long public beta, and while the good news was that the game could be played on fairly modest hardware, it didn't quite display Battlefield 4's wow-factor. Developed by Visceral Games, the retail version Hardline is now available and we are back to rerun all the beta tests along with others to see how the frame rates have changed from beta to retail.
While they may be entering the market second with their version of the technology, AMD has laid the groundwork with FreeSync for the ideal adaptive sync standard going forward. The company has delivered on their promises to create a cheaper, more flexible, open standard for variable refresh. We go through some of the main differences with Nvidia's G-Sync, our impressions gaming on a FreeSync monitor, and OEMs crucial role for FreeSync to reach its full potential.
The GeForce Titan X is a processing powerhorse: 6 graphics processing clusters, 24 streaming multiprocessors with 3072 CUDA cores. Combined with six 64-bit memory controllers (384-bit) for a total 12GB of GDDR5 memory clocked at 7GHz, that's 50% more cores and memory bandwidth than the current single-GPU king, the GeForce GTX 980 that was released a mere six months ago. Needless to say, we're eager to see what the new Titan X is capable of.
The BitFenix Aegis delivers on design, with internals that are unique yet functional and externals that are eye-catching but not excessive. Despite being a 43L mATX case, the Aegis holds huge hardware, especially when it comes to cooling.