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Ubisoft officially unveils Assassin's Creed Odyssey with a killer trailer

By Cal Jeffrey · 10 replies
Jun 11, 2018
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  1. It seems that the Assassin’s Creed leak we reported on in May was pretty accurate after all. Several details that were revealed to JeuxVideoLive and Kotaku by insider's were confirmed today with Ubisoft’s official E3 unveiling of Assassin’s Creed Odyssey. While the sources' claim that the game was a direct sequel to Origins did not seem to be valid, most everything else the insiders said was true including it having two protagonists and a dialog system.

    In addition to a two-minute trailer (above), Creative Director Jonathan Dumont had several details to go over, as well as a few minutes of actual gameplay footage (below).

    Odyssey is set in Greece circa 431 BC during the Peloponnesian War between Athens and Sparta. Players can choose between two Spartan mercenaries — a female named Kassandra, and a male named Alexios. Both playable protagonists share the same story and skills as they level up.

    Early on players receive a relic called the Spear of Leonidas. The spear is not only a secondary offensive weapon, but it grants the player with special abilities and is the center of the leveling system. The combat system looks to be about the same as the previous iteration including ranged combat with a bow. Players can specialize in stealth, ranged combat, and melee combat skill sets.

    The story is based on historical events that will play out accurately, but the game’s new dialog system will allow players to influence how their personal stories go. Players can choose to interact with NPCs in helpful or self-centered ways. Expect appropriate reactions to dialog choices as well as long-term effects.

    Ubisoft confirmed that Assassin’s Creed Odyssey would be launching on October 5, 2018, for Xbox One, PlayStation 4, and PC.

    Permalink to story.

  2. Pass. Female Spartan warrior princess is ultimate immersion killer. Suspense of disbelief required is too high.

    Note: All responses stating "it's just a game, ignore the obvious politics" will be ignored.
    psycros and Cal Jeffrey like this.
  3. Darastrax

    Darastrax TS Rookie

    I believe it said she was a Mercenary not a princess.
  4. texasrattler

    texasrattler TS Evangelist Posts: 493   +184

    I guess you didnt read or listen, you just watched the demo but you can choose between a female n male.
    being a female warrior is not at all a immersion killer, there have been female warriors in greek mythology.
    darkzelda likes this.
  5. The princess part was sarcasm.
  6. Cal Jeffrey

    Cal Jeffrey TS Evangelist Topic Starter Posts: 1,407   +352

    Personally I like the choice to choose a female character in any game regardless of the reality of the situation, especially third-person games. When you are going to spend 10-20 hours staring at the rear-end of a character, I personally prefer it to be female. :D
    H3llion, darkzelda and Humza like this.
  7. I generally agree with this. My exception is games set in a historical context, where it's clear they've done a female character just to tick a box or make a statement (see: this, Battlefield V, etc). If this were a game about the gods, I wouldn't give it a second thought. But that's not the case with AC.
    psycros likes this.
  8. Jamibi

    Jamibi TS Enthusiast Posts: 51   +12

    Wonder if they will bother with SLI support on this one.
  9. ross01

    ross01 TS Rookie Posts: 23   +6

    I hope they bring back the old combat system the new origins combat is a step backwards
  10. Capaill

    Capaill TS Evangelist Posts: 710   +351

    Pretend she is an Amazon warrior captured by Spartans and then escapes and lives a mercenary life.
    Cal Jeffrey likes this.
  11. psycros

    psycros TS Evangelist Posts: 2,380   +2,036

    If YOU could think that up in 10 seconds then the devs could have as well..but an interesting story wasn't their motivation.

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